RollerCoaster Tycoon Wiki:Ride Exchange/Androgeos Exeunt: Difference between revisions

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→‎Roller Skater & Jungle Japes: Also, this was made when Vekoma only had one Family Coaster design.
m (→‎Roller Skater & Jungle Japes: Reducing image sizes...)
m (→‎Roller Skater & Jungle Japes: Also, this was made when Vekoma only had one Family Coaster design.)
 
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! Ride Type
| colspan="3" align="center" | [[Vertical Drop Roller Coaster]]
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! Cost
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! Description
| colspan="3" align="center" | This LIM Launched Roller Coaster Design was designed specifically to use up an entire building plot near the back of Gemini City. It is named after two levels in ''Tyrian 2000'' (which is a legendary freeware scrolling shooter) and inspired, to some extent, by real-life urban parks, as well as Gemini City being a large built environment, which is why the scenery objects that are included in the track design file are mostly organic entities and alien structures. Its low seating capacity is offset by its short ride time.<br/>'''Uses Future ThemingThemeing objects.'''
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! Download
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! Description
| colspan="3" align="center" | Referencing the eponymous leader of the Camenae of Roman mythology, this ride design includes waterfalls as tall as the main tower and some extra gardens and cypress trees for effect.<br/>'''Uses Classical/Roman ThemingThemeing objects.'''<br/>'''Uses Water Feature ThemingThemeing objects.'''
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! Download
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! Description
| colspan="3" align="center" | The name of this ride means "Beware of the dog" in Latin and bears little context in relation to the track design itself. A medium-capacity log flume design that utilises several Classical/Roman ThemingThemeing objects. This design can accommodate up to 60 guests at any one time. Similar to ''Phalanx'', ''Cave Canem'' was not originally intended to be used beyond the park it first appeared in, but its excellent ride statistics when coupled with scenery objects far exceeded expectations.<br/>'''Uses Classical/Roman ThemingThemeing objects.'''
|-
! Download
| colspan="3" align="center" | [[File:Ride.png|link=File:Cave_Canem.TD6]]
|}
 
===Critical Mass===
{| class="wikitable"
! Picture
| colspan="3" align="center" | [[File:AD-CriticalMass.png|480px]]
|-
! Ride Type
| colspan="3" align="center" | [[Inverted Impulse Coaster]]
|-
! Cost
| colspan="3" align="center" | $8,996
|-
! Size
| colspan="3" align="center" | 30 x 8
|-
! Train / Car Set
| colspan="3" align="center" | 20 guests
|-
! First Appearance
| colspan="3" align="center" | [[Ayers Rock|Ayers Adventure]]
|-
! rowspan="2" | Ride Ratings (Approximate)
! style="width: 33%;" | Excitement
! style="width: 34%;" | Intensity
! style="width: 33%;" | Nausea
|-
| align="center" | 5.95
| align="center" | 7.09
| align="center" | 5.15
|-
! Description
| colspan="3" align="center" | What was originally supposed to be an experiment to reduce the amount of vertical Gs a rider experiences on an Inverted Impulse Coaster evolved into a rather decent coaster design with equally decent ride statistics. This Inverted Impulse Coaster design gets its name from the fact that running the train empty around the track may occasionally result in a rollback just before the second drop.
|-
! Download
| colspan="3" align="center" | [[File:Ride.png|link=File:Critical_Mass.TD6]]
|}
 
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|-
! Description
| colspan="3" align="center" | This is a single three-station dueling layout inspired by ancient hippodromes and modern-day velodromes; in fact, this track design's working name was "Velodrome". The initial version of this design held great promise and was first built at Cloudburst Creek; it was subsequently refined when a park mechanic accidentally discovered that changing the ride's operating mode eliminated its technical glitch of stalling following a complete failure (and repair) of all ride brakes. The incarnation of ''Ferrodrome'' provided here features a reworked station layout, some new scenery objects and a modified return approach to the station, but still features three trains racing each other at speeds so low, they can barely make it around the track.<br/>'''Uses Classical/Roman ThemingThemeing objects.'''
|-
! Download
| colspan="3" align="center" | [[File:Ride.png|link=File:Ferrodrome.TD6]]
|}
 
===Glade Runner===
{| class="wikitable"
! Picture
| colspan="3" align="center" | [[File:AD-GladeRunner.png|480px]]
|-
! Ride Type
| colspan="3" align="center" | [[Junior Roller Coaster]]
|-
! Cost
| colspan="3" align="center" | $6,409
|-
! Size
| colspan="3" align="center" | 27 x 17
|-
! Train / Car Set
| colspan="3" align="center" | 18 guests x 3 trains
|-
! First Appearance
| colspan="3" align="center" | [[Victoria Falls|Over The Edge]]
|-
! rowspan="2" | Ride Ratings (Approximate)
! style="width: 33%;" | Excitement
! style="width: 34%;" | Intensity
! style="width: 33%;" | Nausea
|-
| align="center" | 5.22
| align="center" | 5.40
| align="center" | 3.81
|-
! Description
| colspan="3" align="center" | This track design was first built around the existing forested area in a theme park located near Victoria Falls, although some de- and re-forestation works were inevitably carried out. Features 105 seconds of large, sweeping turns and drops as well as a 4-block circuit that can support three 9-car trains running in tandem for a maximum guest capacity of 54 guests. Its C-shaped profile also allows for smaller rides to be built within the alcove or interlocking with other tracked rides. The main downside of this design is its construction cost, which approaches $6,500&mdash;a huge amount for a Junior Roller Coaster. The track file provided here only includes the jungle-themed shelter built at the mid-circuit block section.<br/>'''Requires Jungle Themeing objects.'''
|-
! Download
| colspan="3" align="center" | [[File:Ride.png|link=File:GladeRunner.TD6]]
|}
 
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|-
! Description
| colspan="3" align="center" | ''Gold Rattler'' is a relatively compact track design created with the intention of pushing the Wooden Wild Mouse coaster type to its specified limits. It is designed to bleed off the speed of each train through sheer ride length alone such that they will always enter the station well below the 48 km/h crash threshold. The original design was never used in any park before it was further developed by Ancient Dynamics. Changes consisted of an extension to the final segment of the ride, so that it now twists and turns below and around&mdash;instead of merely orbit&mdash;the earlier segments (which therefore increases ride length and causes the trains to bleed off even more speed) before connecting to the station platform, as well as moving the ride entrance and exit to more strategic positions, such that constructing a pathway out, while retaining a decent queue path length, requires either going above or below the final section of the ride, which almost always translates into a slight boost for the ride's excitement rating. Amazingly, despite these modifications, Ancient Dynamics was still able to reduce the length and width of the entire track profile by one tile of space, making it even more compact despite increasing ride length. The refined track design was first used in conjunction with several Support Structures and Mine ThemingThemeing objects (that do not come as standard with the track design) in Cloudburst Creek.
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! Download
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! Description
| colspan="3" align="center" | ''Juno'' is one of Ancient Dynamics' more ambitious track designs and attempts to combine an incremental upgrade to ''Sandstorm''<nowiki />'s 4-block circuit with an extremely tall and long but still somewhat narrow profile and a considerable amount of Classical/Roman ThemingThemeing objects. The end result is an amazing design comprising nearly 3500 m of track that includes a 119 m drop, a top speed of just over 180 km/h, nearly 15.00 seconds of 'air time' and a 6-block circuit optimised to ensure that all of its 4 trains are always in use, giving ''Juno'' an actual ride capacity of 144 guests. Due to its massive drops, which rival modern wind turbines in terms of height, ''Juno'' is highly visible and impossible to ignore regardless of where it is built in a park; guests will head towards it like moths to a flame (and check out the other rides around it in the process). These perks are matched by its staggering construction cost&mdash;the scenery items that are included with ''Juno'' cost more than some small roller coasters on their own&mdash;but there aren't that many other similar ride designs at its scale that are as compact as it is and/or offer nearly as much drawing power.<br/>'''Uses Classical/Roman ThemingThemeing objects.'''
|-
! Download
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! Description
| colspan="3" align="center" | This high-capacity design was originally named "Phoenix", in response to [[Cheat CodesCheats_and_Quirks#RollerCoaster Tycoon 1 and 2 CheatsRCT1|Andy Hine's remarks]] about a mythical ride of the same name, and was created as part of Ancient Dynamics' research into the construction of block sectioned circuits. Despite being a "prototype" of sorts, the original design, while not very compact, was still deemed a cost-effective design given its above average ride ratings and was subsequently refined further, even after the organisation shifted towards building more compact track designs. The current version of ''Phalanx'', shown here, has its chain lift speed reduced slightly to provide for a seamless ride on this 4-block circuit and adds Martian ThemingThemeing objects, including Infernal View's volcano trio (sans fire), into the mix, giving it a modest boost to its ride ratings.<br/>'''Uses Martian ThemingThemeing objects.'''
|-
! Download
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|-
! Picture
| colspan="3" align="center" | [[File:AD-RollerSkater.png|240px320px]]
| colspan="3" align="center" | [[File:AD-JungleJapes.png|240px320px]]
|-
! Ride Type
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! First Appearance
| colspan="63" align="center" | None[[Great (Vekoma)Wall of China Tourism Enhancement|Great Wall of China]]
| colspan="3" align="center" | [[Ayers Rock|Ayers Adventure]]
|-
! rowspan="2" | Ride Ratings (Approximate)
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! Description
| colspan="6" align="center" | These two tracks are loose clones of the 335-metre ''[https://web.archive.org/web/20170420123907/https://www.vekoma.com/index.php/family-coasters/family-coaster Family Coaster]'' designed by Vekoma Rides Manufacturing. They are relatively airy designs with plenty of space above, under and in between the running rails for placement of scenery/themeing or interlocking with other rides. The initial version of ''Roller Skater'' was given different cars, a new paint job and renamed ''Jungle Japes'' after a more compact clone was created, with the latter inheriting the ''Roller Skater'' name.<br/>'''''Jungle Japes'' uses cars from the Wacky Worlds expansion pack.'''
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! Download
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! Description
| colspan="3" align="center" | A special park like Cloudburst Creek, which is notorious for its volatile weather, demands an equally special ride design that references its climate while still remaining compact enough for it to fit into most other land plots rather nicely. ''Storm Drain'' fulfils these requirements admirably, with its track profile taking up only 8 tiles of space at its widest, even with accompanying scenery objects built. Its extremely compact coil-like track layout was achieved by making liberal use of S-bends where necessary; this, coupled with the scenery objects that come with it, gives it a respectable excitement rating that exceeds its intensity rating. Although its maximum guest capacity is low&mdash;only 30 guests&mdash;and its ride time exceeds 2 minutes, there are enough boats to ensure that two passengers depart the station every 6 seconds.<br/>'''Uses Water Feature ThemingThemeing objects.'''<br/>'''Increases sign count by 1.'''
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! Download
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! Download
| colspan="3" align="center" | [[File:Ride.png|link=File:Supercircus.TD6]]
|}
 
== RollerCoaster Tycoon 3 ==
==="Fixed" Designs===
A small number of pre-installed track designs included with ''RCT3'' have unusual track element parameters that either defy standard pre-installed track design principles, or feature "bugged" track elements that negatively affect the track design's ride statistics. This sub-section is dedicated to my own modifications of these rides so that they exhibit more "conventional" performance.
 
It is the intent for these track designs to '''directly''' overwrite the original pre-installed track designs included in ''RCT3''. To this effect, '''any track designs you download from this sub-section should be saved into the "<code>Coaster Designs</code>" subfolder located in your installation folder of ''RCT3'''''.
 
====Cosmos====
{| class="wikitable"
!
! colspan="3" align="center" | Original
! colspan="3" align="center" | "Fixed"
|-
! Picture
| colspan="3" align="center" | [[File:AD-Cosmos-Orig.png|320px]]
| colspan="3" align="center" | [[File:AD-Cosmos-Fixed.png|320px]]
|-
! Ride Type
| colspan="6" align="center" | [[Flying Roller Coaster|Flying Coaster]]
|-
! Cost
| colspan="3" align="center" | $22,654.25
| colspan="3" align="center" | $22,554 (<font color="green>-$100.25</font>)
|-
! Size
| colspan="6" align="center" | 37 x 13
|-
! Train / Car Set
| colspan="3" align="center" | 12 guests x 1 train
| colspan="3" align="center" | 20 guests x 4 trains ('''<font color="green>+68</font>''')
|-
! rowspan="2" | Ride Ratings (Approximate)
! style="width: 17%;" | Excitement
! style="width: 16%;" | Intensity
! style="width: 17%;" | Nausea
! style="width: 17%;" | Excitement
! style="width: 16%;" | Intensity
! style="width: 17%;" | Nausea
|-
| align="center" | 3.80
| align="center" | 4.83
| align="center" | 4.47
| align="center" | 7.21 ('''<font color="green">+3.41</font>''')
| align="center" | 5.51 (<font color="gray">+0.68</font>)
| align="center" | 6.23 (<font color="red">+1.76</font>)
|-
! Description
| colspan="3" align="center" | Cosmos suffers from a suspected ratings bug in Flying Coasters, which decreases all ride ratings if the track has an inverted section. The full length of the station platform and block brake sections were also not fully utilised, with the single train having only 3 cars out of a possible 5. In addition, the original track design's brake speeds were set to 108 km/h, so the regular brakes did nothing while the block brakes launched the train at unrealistic speeds. The result is an expensive coaster design that has mediocre stats and low throughput.
| colspan="3" align="center" | The "fixed" version replaces the inverted section of track with a non-inverted track section that also includes an additional block brake section. Train length and quantity has been increased to 5 cars per train and a total of 4 trains. Brake speeds have also been set to 28.8 km/h, so regular brakes now actually slow passing trains down, while block brakes give a reasonable launch speed. Finally, the "fixed" version is exactly $100.25 cheaper than the original.
|-
! Download (<code>File to overwrite</code>)
| colspan="6" align="center" | [[File:Roller Coasters RCT3 Icon.png|link=File:Cosmos-Fixed.trk]]<br/>('''<code>[Flying]Cosmos.trk</code>''')
|}
 
===Original Designs===
The designs in this subsection serve the same purpose in ''RCT2'' as the rides featured in the "RollerCoaster Tycoon 2" section further up this page. Any track designs you download from this sub-section should be saved into the "<code>RCT3\Coasters</code>" subfolder located in your Documents folder.
 
====Sandstorm====
{| class="wikitable"
! Picture
| colspan="3" align="center" | [[File:AD-SandstormRCT3.png|800px|BEEP BEEP BEEP BEEP BEEEP BEEP BEEP BEEP BEEP BEEP BEEP BEEP BEEP BEEP BEEP BEEP BEEP BEEP BOO Daddaddadaddadadadadadadadadadadda dadadadadaddadadaddadada dadadadadadadadada ddadddadaddadadadd dadadadaddaddadaD Dadadddaddadaddadadadddadadada Nyu nyu nyu nyu nyu nnyu nyu nyu nyu nyu nyu nyu nyu nyu nyu nyu Doo doo doo doo doo doo doo doo~]]
|-
! Ride Type
| colspan="3" align="center" | [[Floorless Roller Coaster]]
|-
! Cost
| colspan="3" align="center" | $21,474.25
|-
! Size
| colspan="3" align="center" | 27 x 11
|-
! Train / Car Set
| colspan="3" align="center" | 48 guests x 3 trains
|-
! First Appearance
| colspan="3" align="center" | [[Cosmic Craggs]]
|-
! rowspan="2" | Ride Ratings (Approximate)
! style="width: 33%;" | Excitement
! style="width: 34%;" | Intensity
! style="width: 33%;" | Nausea
|-
| align="center" | 7.26
| align="center" | 5.91
| align="center" | 3.09
|-
! Description
| colspan="3" align="center" | This is a high-capacity, semi-compact 4-block circuit design featuring two barrel rolls and a large vertical loop that interlocks with a helix. The amount of empty space at ground level means that this design can be used alongside most scenery/theming objects. This is a direct conversion of Ancient Dynamics' ''magnum opus'' from ''RCT2'' into ''RCT3'' and, remarkably, provides a similar ride experience and cost as it does in the former with no changes made to the track layout beyond increased train length.
|-
! Download
| colspan="3" align="center" | [[File:Roller Coasters RCT3 Icon.png|link=File:Sandstorm.trk]]
|}