RollerCoaster Tycoon: Difference between revisions

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RollerCoaster:''This Tycoonpage (oris RCTabout forthe short)first wasentry in the firstseries. ofFor the RCT series in general, see [[RollerCoaster TycoonsTycoon (series)]].''
{{Info Box RCT
|title = RollerCoaster Tycoon
|image = <gallery>
RCT1.jpg|Windows (NA)
RCT1_UK.jpg|Windows (EU)
RCT_Xbox_US_Box_Front.jpg|Xbox (NA)
RCT_Xbox_UK_Box_Front.jpg|Xbox (EU)
</gallery>
|developer = Chris Sawyer Productions
|publisher = '''Microsoft Windows'''<br/>
Hasbro Interactive<br/>
'''Xbox'''<br/>
Infogames
|producer= [[Chris Sawyer]]
|designer = Chris Sawyer
|programmer = Chris Sawyer
|artist = [[Simon Foster]]
|composer = [[Allister Brimble]]
|released = '''Microsoft Windows'''<br/>
NA: March 22, 1999<br/>
EU: April 12, 1999<br/>
'''Xbox'''<br/>
NA/EU: March 25, 2003
|genre = Construction and management simulation
|modes = Single-player
|platforms = Microsoft Windows, Xbox
}}
'''''RollerCoaster Tycoon''''' (abbreviated as '''RCT''' or '''RCT1''') is a theme park management simulation game. The player must build successful theme parks to fulfill a set of objectives in various [[Scenario|scenarios]]. The player can build custom [[Roller coaster|roller coasters]] and tracked rides and add pre-designed rides, shops and stalls, [[Paths|path systems]], and [[Scenery|scenery]] to their park.
 
''RollerCoaster Tycoon'' is the first game of the [[RollerCoaster Tycoon (series)|''RollerCoaster Tycoon'' series]]; it has two expansion packs – ''[[Added Attractions]]'' and ''[[Loopy Landscapes]]'' and two successful sequels: ''[[RollerCoaster Tycoon 2]]'', and ''[[RollerCoaster Tycoon 3]]''. The series spawned an unsuccessful Nintendo 3DS-exclusive spin-off, ''[[RollerCoaster Tycoon 3D]]''.
[[Image:Rct_f.jpeg|thumb|The Cover of the US game box.]]
 
==History==
= Where to Buy =
''RollerCoaster Tycoon'' started out in 1996 as a planned sequel to Chris Sawyer's ''[[Wikipedia:Transport Tycoon|Transport Tycoon]]''. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the name was changed to "White Knuckle". Even when [[Wikipedia:Hasbro Interactive|Hasbro Interactive]] became involved, the name was still "White Knuckle". After Hasbro bought [[Wikipedia:Microprose|Microprose]], however, the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's ''[[Wikipedia:Railroad Tycoon|Railroad Tycoon]]'' had done so well that Hasbro hoped the same would happen for ''White Knuckle''. The name was then changed to ''RollerCoaster Tycoon''.
All of the expansions packs and the game itself is currently available in the cheapo section (the place where the $10 and less games are sold) of your local electronics store, preferably Wal-Mart(r) or Best Buy(r), as of 12-01-2006. (ONLY IN USA)
 
See also [https://rctv1.rctspace.com/test/info/editing_room1.html The Evolution of RollerCoaster Tycoon] for further information.
 
===Release Dates===
= History =
PC
*'''North America''': March 31, 1999
*'''Europe''': April 12, 1999
*'''Australia''': in 2000 (date unknown)
Xbox
*'''North America''': March 25, 2002
*'''Europe''': March 20, 2003
*'''Australia''': April 11, 2003
 
=={{Attractions 2D}}==
RollerCoaster Tycoon started out in 1996 as a planned sequal to Chris Sawyer's [[Transport Tycoon]]. This proposed sequal was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the ex-sequal's name was "White Knuckle". Even when [[Wikipedia:Hasbro|Hasbro]] became involved, the name was still "White Knuckle". After Hasbro bought [[Wikipedia:Microprose|Microprose]] however the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's [[Wikipedia:Railroad Tycoon|Railroad Tycoon]] had done so well, Hasbro hoped the same would happen for White Knuckle. The name was then changed from White Knuckle to RollerCoaster Tycoon.
==={{Transport Rides 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Steam Trains|RCT1}}
{{Ridebox2D|Small Monorail Cars|RCT1}}
{{Ridebox2D|Streamlined Monorail Trains|OpenRCT2}}
{{Ridebox2D|Chairlift Cars|RCT1}}
</div>
 
==={{Gentle Rides 2D}}===
U.S. Release Date: March 31, 1999.
<div class="ridebox-list">
{{Ridebox2D|Haunted House|RCT1}}
{{Ridebox2D|Ferris Wheel|RCT1}}
{{Ridebox2D|Maze|RCT1}}
{{Ridebox2D|Merry-Go-Round|RCT1}}
{{Ridebox2D|Observation Tower|RCT1}}
{{Ridebox2D|Sportscars|RCT1}}
{{Ridebox2D|Racing Cars|OpenRCT2}}
{{Ridebox2D|Pickup Trucks|OpenRCT2}}
{{Ridebox2D|Cheshire Cats|OpenRCT2}}
{{Ridebox2D|Spiral Slide|RCT1}}
{{Ridebox2D|Dodgems|RCT1}}
{{Ridebox2D|Space Rings|RCT1}}
</div>
 
==={{Roller Coasters 2D}}===
= Attractions List =
<div class="ridebox-list">
{{Ridebox2D|Wooden Roller Coaster|RCT1}}
{{Ridebox2D|Wooden Roller Coaster (reversed)|Custom}}
{{Ridebox2D|Wooden Wild Mouse|RCT1}}
{{Ridebox2D|Wooden Wild Mine Ride|OpenRCT2}}
{{Ridebox2D|Ladybird Trains|RCT1}}
{{Ridebox2D|Log Trains|OpenRCT2}}
{{Ridebox2D|Rocket Cars|OpenRCT2}}
{{Ridebox2D|Spinning Cars|Custom}}
{{Ridebox2D|Mine Train Coaster|RCT1}}
{{Ridebox2D|Compact Inverted Coaster|RCT1}}
{{Ridebox2D|Looping Roller Coaster|RCT1}}
{{Ridebox2D|Looping Roller Coaster (reversed)|Custom}}
{{Ridebox2D|Stand-up Roller Coaster|RCT1}}
{{Ridebox2D|Corkscrew Roller Coaster|RCT1}}
{{Ridebox2D|Suspended Swinging Cars|RCT1}}
{{Ridebox2D|Suspended Swinging Airplane Cars|OpenRCT2}}
{{Ridebox2D|Mini Suspended Coaster|RCT1}}
{{Ridebox2D|Mini Suspended Flying Coaster|OpenRCT2}}
{{Ridebox2D|Steeplechase|RCT1}}
{{Ridebox2D|Motorbike Races|OpenRCT2}}
{{Ridebox2D|Bobsleigh Coaster|RCT1}}
{{Ridebox2D|Reverse Freefall Coaster|RCT1}}
{{Ridebox2D|Vertical Drop Roller Coaster|RCT1}}
{{Ridebox2D|Lay-down Roller Coaster|RCT1}}
</div>
 
==={{Thrill Rides 2D}}===
These attractions premiered in the originat RCT(before the expansion packs)
<div class="ridebox-list">
{{Ridebox2D|Twist|RCT1}}
{{Ridebox2D|Launched Freefall|RCT1}}
{{Ridebox2D|Pirate Ship|RCT1}}
{{Ridebox2D|Go Karts|RCT1}}
{{Ridebox2D|Swinging Inverter Ship|RCT1}}
{{Ridebox2D|Motion Simulator|RCT1}}
{{Ridebox2D|3D Cinema|RCT1}}
{{Ridebox2D|Top Spin|RCT1}}
</div>
 
== Transport={{Water Rides }}===
<div class="ridebox-list">
{{Ridebox2D|Dinghy Slide|RCT1}}
{{Ridebox2D|Log Flume|RCT1}}
{{Ridebox2D|River Rapids|RCT1}}
{{Ridebox2D|Rowing Boats|RCT1}}
{{Ridebox2D|Swans|RCT2}}
{{Ridebox2D|Canoes|RCT2}}
{{Ridebox2D|Bumper Boats|OpenRCT2}}
{{Ridebox2D|Water Tricycles|RCT2}}
</div>
 
==={{Shops & Stalls 2D}}===
[[Miniature Rail Road]]
<div class="ridebox-list">
{{Ridebox2D|Fruity Ices Stall|RCT1}}
{{Ridebox2D|Chip Shop|RCT1}}
{{Ridebox2D|Pizza Stall|RCT1}}
{{Ridebox2D|Burger Bar|RCT1}}
{{Ridebox2D|Drinks Stall|RCT1}}
{{Ridebox2D|Candyfloss Stall|RCT1}}
{{Ridebox2D|Popcorn Stall|RCT1}}
{{Ridebox2D|Balloon Stall|RCT1}}
{{Ridebox2D|Souvenir Stall|RCT1}}
{{Ridebox2D|Information Kiosk|RCT1}}
{{Ridebox2D|Toilets|RCT1}}
</div>
 
=={{Scenery 2D}}==
[[Monorail]]
<div class="ridebox-list">
{{Scenerybox2D|Trees}}
{{Scenerybox2D|Shrubs and Ornaments}}
{{Scenerybox2D|Gardens}}
{{Scenerybox2D|Tropical and Desert Trees}}
{{Scenerybox2D|Signs and Items for Footpaths}}
{{Scenerybox2D|Fences and Walls}}
{{Scenerybox2D|Statues and Fountains}}
{{Scenerybox2D|Classical/Roman Themeing}}
{{Scenerybox2D|Egyptian Themeing}}
{{Scenerybox2D|Mine Themeing}}
{{Scenerybox2D|Martian Themeing}}
{{Scenerybox2D|Wonderland Themeing}}
{{Scenerybox2D|Urban Themeing}}
</div>
 
=={{Park Entrance 2D}}==
[[Chair Lift]]
<div class="ridebox-list">
{{ParkEntrancebox2D|Traditional Park Entrance}}
</div>
 
=={{Water 2D}}==
== Gentle Rides ==
<div class="ridebox-list">
{{Waterbox2D|Natural Water}}
</div>
 
=={{Scenarios 2D}}==
[[Haunted House]]
Upon installing, the player can only choose between 5 scenarios, from [[Forest Frontiers]] to [[Evergreen Gardens]]. With each completed scenario, a new one is unlocked. When all RCT1 parks have been completed, the hidden [[Mega Park]] scenario is unlocked.
 
{{Scenariobox|Forest Frontiers RCT1}}
[[Ferris Wheel]]
{{Scenariobox|Dynamite Dunes RCT1}}
<br clear="all" />
 
{{Scenariobox|Leafy Lake RCT1}}
[[Hedge Maze]]
{{Scenariobox|Diamond Heights RCT1}}
<br clear="all" />
 
{{Scenariobox|Evergreen Gardens RCT1}}
[[Observation Tower]]
{{Scenariobox|Bumbly Beach RCT1}}
<br clear="all" />
 
{{Scenariobox|Trinity Islands RCT1}}
[[Car Ride]]
{{Scenariobox|Katie's Dreamland RCT1}}
<br clear="all" />
 
{{Scenariobox|Pokey Park RCT1}}
[[Spiral Slide]]
{{Scenariobox|White Water Park RCT1}}
<br clear="all" />
 
{{Scenariobox|Millennium Mines RCT1}}
[[Bumper Cars]]
{{Scenariobox|Karts & Coasters RCT1}}
<br clear="all" />
 
{{Scenariobox|Mel's World RCT1}}
[[Space Rings]]
{{Scenariobox|Mystic Mountain RCT1}}
<br clear="all" />
 
{{Scenariobox|Pacific Pyramids RCT1}}
== Roller Coasters ==
{{Scenariobox|Crumbly Woods RCT1}}
<br clear="all" />
 
{{Scenariobox|Paradise Pier RCT1}}
[[Wooden Roller Coaster]]
{{Scenariobox|Lightning Peaks RCT1}}
<br clear="all" />
 
{{Scenariobox|Ivory Towers RCT1}}
[[Wooden Crazy Rodent Roller Coaster]]
{{Scenariobox|Rainbow Valley RCT1}}
<br clear="all" />
 
{{Scenariobox|Thunder Rock RCT1}}
[[Steel Mini Roller Coaster]]
<br clear="all" />
 
===Extras===
[[Mine Train Roller Coaster]]
{{Scenariobox|Mega Park RCT1}}<br clear="all" />
 
==Expansion packs==
[[Steel Roller Coaster]]
*[[Added Attractions]]
*[[Loopy Landscapes]]
 
== Additional content ==
[[Standup Steel Roller Coaster]]
In addition to the rides and scenarios included in the two expansion packs, some official bonus material was provided through other means. [https://web.archive.org/web/20040626180842/http://www.rollercoastertycoon.com/index.php?ride_c Six collections of tracks] designed by Chris Sawyer, [https://web.archive.org/web/20040627101337/http://www.rollercoastertycoon.com/index.php?scenarios early versions] of the Alton Towers and Fort Anachronism scenarios, and eleven [[Competitions|competition scenarios]] as well as the [https://web.archive.org/web/20020705174922/http://www.rollercoastertycoon.com/test/competition/winners.html winning ride designs] from each were made available on the official website. Three promotional scenarios were offered to magazine subscribers for [[PC Player]], [[PC Gaming World]], and [[Gameplay]].
 
==System requirements==
[[Steel Corkscrew Roller Coaster]]
*Pentium 90 MHz (Pentium 200 MHz recommended)
*Windows 95/98/Me/2000/XP/Vista/7/8/10
*16 MB RAM (32 MB recommended)
*50 MB hard drive space (180 MB recommended)
*4x CD-ROM (8x recommended)
*1 MB SVGA video card (4 MB recommended)
*Windows 95/98 compatible soundcard
*DirectX 5.0 (included)
*Mouse
 
==Widescreen resolutions==
[[Suspended Roller Coaster]]
 
Out of the box, Rollercoaster Tycoon limits itself to 1024x768, however the game can be edited to run in much higher resolutions, at different aspect ratios. The game will be not stretched either, it will simply look expanded (see screenshot).
[[Inverted Roller Coaster]]
 
[[File:widescreenrct.png|thumb|Example: 1280 x 720]]
[[Suspended Single-Rail Roller Coaster]]
 
===Creating a custom resolution===
[[Single-Rail Roller Coaster]]
This first method works with the original game, not the GOG/Steam/etc version (the original retail release). If you will need to edit the RCT.exe with a Hex Editor [http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm#download (here is a link to a free one.)]
 
*''Before modifying RCT.exe file, make a backup copy first!''
[[Bobsled Roller Coaster]]
 
You need to search for these two hex values: "58 02 00 00 68 20 03 00 00" and "20 03 00 00 c7 45 f4 58 02 00 00". In both of them, you have to change 20 03 to the new width and 58 02 to the new height. In the game, you need to switch to Fullscreen 800x600 in the options menu, as that is the resolution you customized with this method.
[[Reverse Whoa Belly Roller Coaster]]
* "580200006820030000" <-- (first hex value above, without whitespace)
* "20030000c745f458020000" <-- (second hex value above, without whitespace)
 
===Working resolutions===
[[Vertical Roller Coaster]]
* 1280 x 720 (16:9): Change "20 03" to "00 05", "58 02" to "d0 02".
* 1280 x 768 (15:9): Change "20 03" to "00 05", "58 02" to "00 03".
* 1280 x 1024 (5:4): Change "20 03" to "00 05", "58 02" to "00 04".
Higher resolutions will not work, though lower resolutions should be possible. Ensure that the wanted resolution is compatible with your video card settings, otherwise it will be set to 640x480.
 
The hexadecimal values are calculated by converting the width or height number from decimal to hex, then inverting the order of the bytes. For example, 720 in decimal is 2D0 in hex (this can be converted with the Windows calculator in scientific mode). Adding a zero to the left we get two bytes, 02 D0. Inverting the order we get D0 02. 
== Thrill Rides ==
 
Another example: 800 (decimal) -> 320 (hex) -> 03 20 <sup>(two bytes)</sup> -> 20 03<sup> (reverse order of bytes)</sup>, which is the width value to be changed from the 800x600 resolution.
[[Scrambled Eggs]]
===Even Higher Resolutions with Window Mode===
While the above method increases the resolution a bit, it's still nowhere near modern standards. To complicate the matter, when Rollercoaster Tycoon is downloaded from GOG, Steam, or similar game stores, the updated game will not have ''the hex values may not be present to edit at all!'' Forunately, a youtube user has [http://youtu.be/nmeILc26TfE dug deep into the EXE] and discovered that it's possible to use higher resolutions than 1280x1024 if you play the game in Windowed mode (theoretically 32775 x 14340 limit). They have edited the exe and uploaded versions compatible with the original retail release the GOG release, and the Steam release: [https://docs.google.com/file/d/0B9BsZuyetpw7SUlGQVlaaVhOUjg download link]. Place the EXE in the Rollercoaster Tycoon directory and run it.
 
==Compatibility==
[[Whoa Belly]]
''RollerCoaster Tycoon'', being made in 1999, is still somewhat compatible with Windows Vista/7. However, crashes, freezes and strange color changes are common. To fix this, players should check 'Disable visual themes', 'Disable desktop composition', and 'Run this program as Administrator'. Running RollerCoaster Tycoon in 98/Me compatibility mode on a Windows 7 PC results in the game crashing when trying to load files, however, this compatibility problem got fix with the GOG version.
 
==Criticisms==
[[Swinging Ship]]
A common complaint was the lack of a scenario editor or a free build mode. Several trainers were released, but the expansions included an anti-cheat code that disabled them. Sawyer's belief that RCT was a game, and that as such, should include rules, goals, and conditions to keep it from becoming just a design tool[http://www.rctstationarchive.com/knowledgebase/scenariomaking.shtml]; this is likely why there are no money codes included. [[RollerCoaster Tycoon 2]] later added the scenario editor.
 
==Xbox release==
[[Go Karts]]
''RollerCoaster Tycoon'' was released for the Xbox console in 2003, which included all the options, scenarios and rides from the original PC release and its expansion packs. The Xbox release received mixed reviews, mostly because it didn't differ much from the PC original, despite being released 4 years after its PC counterpart. Other criticism came from the controls, which were difficult because of the joysticks usage (left stick to control the mouse cursor, right stick to control the camera) and unable to be modified, and the absence of compatibility to a mouse-like accessory which, were it developed, could have rendered the game much easier to handle and even perhaps open the way for other PC game ports.
 
''RollerCoaster Tycoon'' for Xbox does not appear on Wikipedia's [[wikipedia:List of Xbox games compatible with Xbox 360|list of Xbox games that are compatible with Xbox 360]] or [[wikipedia:List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox|with Xbox One]].
[[Swinging Inverted Ship ]]
==Credits==
===Development===
* Development: [[Chris Sawyer]]
* Graphics: [[Simon Foster]]
* Sound & Music: Allister Brimble
* Additional Programming: FISH (UK) Ltd.
* Representation: Jacqui Lyons at Marjacq Ltd.
* Layout: Louis Saekow Design
* Thanks to: Robb Alvey, Katie Brayshaw, Karen Cumming, Justin Garavanovis, European Coaster Club, Neil Jackson, Victoria Maclean, Martin Sawyer, Elizabeth Slater, Paul Slater, Graham Turner, Ruth Turner, John Wardley, Melanie Warn, Jim Wills, Rich Winger (for help with research and game testing)
 
===Hasbro Interactive===
[[Motion Simulator]]
* President: Tom Dusenberry
* Producer: Thomas J. Zahorik
* Executive Producer: Michael S. Glosecki
* Operations and Special Projects Manager: Tracy Kureta
* V.P. Research and Development Worldwide: Tony Parks
* V.P. Product Development Worldwide: Kevin Gillespie
* Senior V.P. Global Business Development: Barry Jafrato
* Director of New Business: John Sutyak
* European Project Coordinator: Richard Alexander
* Quality Assurance Director: Michael Craighead
* Manager of Technical Services: Tony Moreira
* European Technical Services Manager: Roger Carpenter
* IS Tech: Bill Colby
* IS Support: Mike Constantis, Yaw Diabah
* Test Supervisor: Kurt Boutin
* Lead Tester, Europe: Stuart Thody
* Testing: Andy Mazurek, Dan McJilton, Mark Higgins, Jennifer Kaczor, David Sauvageau, Kathy Steel, Neall Campbell, Darryl Shaw, Wayne Gardener, Christine Fisher, Tom Jannssen, Labyrinth Productions Ltd.
* Testing at A.Q.: Fran Katsimpiris, Jon Grimes, Jason Clary, Adam Coleman, Jake Grimshaw, Dennis Ivitchev, Frank Kirchner
* Vice President of Marketing: John Hurlbut
* Product Manager: Steve Arthur
* Directors of Marketing: Gail L. Steiner, Richard Cleveland, Tom Nichols
* Public Relations Director: Dana Henry
* Worldwide Marketing and Sales: Kate Webster, Mary Miller, Tracey Bunce, Zoe Tremlett, Liz Morgan, Olivier Salomon, Jean-Michel Coletti, Torsten Opperman, Thomas Jaepel, Jochen Quast, Matt Carroll
* Director of Creative Services: Steve Webster
* Art Director: Steve Martin
* European Art Director: Steve Cross
* Creative Services Manager: Kathryn Lynch
* Graphic Designer: Jennifer Brackett
* Editorial Specialist: Elizabeth Mackney
* Website Support: James Sheahan
* Localisation: Sam Baker, Anton Lorton, Ulrich Mühl, Jinglebell, SDL Polylang International
* Operations and Manufacturing: Richard Lever, Judy Hawley
* Administrative Support: Sarah Perry, Kellie Rice
* V.P. of Finance: Ron Parkinson
* Legal and Finance: Donna Mahan, Bruce Kelly, Linda Ferros, Donna Fuchs, Janet Oakes, Lisa Hung, Alka Patel, Melanie McDonnell
* Special Thanks: Chris Down, Louise McTighe
 
{{RollerCoaster Tycoon Games}}
[[3D Cinema]]
[[Category:RollerCoaster Tycoon Games]]
 
[[Category:RollerCoaster Tycoon Series]]
[[Gravitron]]
[[Category:PC Game]]
 
[[Category:Console Game]]
== Water Rides ==
[[Category:Chris Sawyer]]
 
[[Category:RollerCoaster Tycoon]]
[[Water Slide]]
 
[[Log Flume]]
 
[[River Rapids]]
 
[[Boat Hire]]
 
== Shops & Stalls ==
 
[[Ice Cream Stall]]
 
[[Fry Stall]]
 
[[Pizza Stall]]
 
[[Burger Bar]]
 
[[Drink Stall]]
 
[[Cotton Candy Stall]]
 
[[Popcorn Stall]]
 
[[Balloon Stall]]
 
[[Souvenir Stall]]
 
[[Information Kiosk]]
 
[[Bathroom]]
 
= Scenario List =
 
[[Forest Frontiers]]
 
[[Dynamite Dunes]]
 
[[Leafy Lake]]
 
[[Diamond Heights]]
 
[[Evergreen Gardens]]
 
[[Bumbly Beach]]
 
[[Trinity Islands]]
 
[[Katies Dreamland]]
 
[[Pokey Park]]
 
[[Aqua Park/White Water Park]]
 
[[Millenium Mines]]
 
[[Karts & Coasters]]
 
[[Mels World]]
 
[[Mystic Mountain]]
 
[[Pacific Pyramids]]
 
[[Crumbly Woods]]
 
[[Paradise Pier]]
 
[[Lightning Peaks]]
 
[[Ivory Towers]]
 
[[Rainbow Valley]]
 
[[Thunder Rock]]
 
== Real Parks ==
 
[[Alton Towers]]
 
[[Fort Anachronism]]
 
= Expansion Packs =
 
[[Corkscrew Follies/Added Attractions]]
 
[[Loopy Landscapes]]
 
= System Requirements =
 
Pentium 90 MHz (Pentium 200 MHz recommended)
 
[[Windows 95]]/[[Windows 98]]/[[Windows Me]]/[[Windows 2000]]/Windows XP
 
16 MB RAM (32 MB recommended)
 
50 MB hard drive space (180 MB recommended)
 
4x CD-ROM (8x recommended)
 
1 MB SVGA video card (4 MB recommended)
 
Windows 95-compatible soundcard
 
DirectX 5.0 (included)
 
Mouse
 
= Credits =
 
== Development ==
 
Design: [[Chris Sawyer]]
 
Programming: [[Chris Sawyer]]
 
Graphics: [[Simon Foster]]
 
Sound: Allister Brimble
 
Music: Allister Brimble
 
Additional Programming: FISH UK Ltd., Joe Booth, Nick Tuckett
 
Representation: Jacqui Lyons (Marjacq Ltd.)
 
Manual: Alkis Alkiviades, Timothy Beggs, Anton Lorton, [[John Possidente
 
Layout: Louis Saekow Design
 
Thanks to: Robb Alvey, Katie Brayshaw, Karen Cumming, Justin Garavanovis, European Coaster Club, Neil Jackson, Victoria Maclean, Martin Sawyer, Elizabeth Slater, Paul Slater, Graham Turner, Ruth Turner, John Wardley, Melanie Warn, Jim Wills (for help with research and game testing)
 
== Hasbro Interactive ==
 
President: Tom Dusenberry
 
Producer: Thomas J. Zahorik
 
Executive Producer: Michael S. Glosecki
 
Operations and Special Projects Manager: Tracy Kureta
 
V.P. Research and Development Worldwide: Tony Parks
 
V.P. Product Development Worldwide: Kevin Gillespie
 
Senior V.P. Global Business Development: Barry Jafrato
 
Director of New Business: John Sutyak
 
European Project Coordinator: Richard Alexander
 
Quality Assurance Director: Michael Craighead
 
Manager of Technical Services: Tony Moreira
 
European Technical Services Manager: Roger Carpenter
 
IS Tech: Bill Colby
 
IS Support: Mike Constantis, Yaw Diabah
 
Test Supervisor: Kurt Boutin
 
Lead Tester, Europe: Stuart Thody
 
Testing: Andy Mazurek, Dan McJilton, Mark Higgins, Jennifer Kaczor, David Sauvageau, Kathy Steel, Neall Campbell, Darryl Shaw, Wayne Gardener, Christine Fisher, Tom Jannssen, Labyrynth Productions Ltd.
 
Testing at A.Q.: Fran Katsimpiris, Jon Grimes, Jason Clary, Adam Coleman, Jake Grimshaw, Dennis Ivitchev, Frank Kirchner
 
Vice President of Marketing: John Hurlbut
 
Product Manager: Steve Arthur
 
Directors of Marketing: Gail L. Steiner, Richard Cleveland, Tom Nichols
 
Public Relations Director: Dana Henry
 
Worldwide Marketing and Sales: Kate Webster, Mary Miller, Tracey Bunce, Zoe Tremlett, Liz Morgan, Oliverier Salomon, Jean-Michel Coletti, Torsten Opperman, Thomas Jaepel, Jochen Quast, Matt Carroll
 
Director of Creative Services: Steve Webster
 
Art Director: Steve Martin
 
European Art Director: Steve Cross
 
Creative Services Manager: Kathryn Lynch
 
Graphic Designer: Jennifer Brackett
 
Editorial Specialist: Elizabeth Mackney
 
Website Support: James Sheahan
 
Localisation: Sam Baker, Anton Lorton, Ulrich Mühl, Jinglebell, SDL Polylang International
 
Operations and Manufacturing: Richard Lever, Judy Hawley
 
Administrative Support: Sarah Perry, Kellie Rice
 
V.P. of Finance: Ron Parkinson
 
Legal and Finance: Donna Mahan, Bruce Kelly, Linda Ferros, Donna Fuchs, Janet Oakes, Lisa Hung, Alka Patel, Melanie McDonnell
 
Special Thanks: Chris Down, Louise McTighe