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==RollerCoaster Tycoon==
===Brown Brick Vertical Face===
[[File:Drinks Stall RCT1 Icon.png|thumb|112px|Brown brick face and tunnel in background]]In the original [[RollerCoaster Tycoon]], when choosing a ride/attraction in the shop category, the [[DrinkDrinks Stall]]'s preview image contains a [[Landscape#Vertical Face|vertical face]] that has brown bricks and shares the same underground tunnel as the standard [[Terrain#VerticalFaces#RCT1&2#Rock|rock edge]] but was also never found in the game. This could possibly be because the ride/attraction icons were created before the final version. Either this was the original rock edge, or the brown brick edge was simply was cut from the final release.
 
===Original Martian Building===
 
[[File:Martian_Building_With_Supports.jpg|thumb|100px|left|Unused Martian building]]
On [http://www.chrissawyergames.com/feature3.htm Chris Sawyer's website] this building for [[Martian ThemingThemeing]] originally included supports underneath it, but these supports don't appear in the final game.
 
===Ruined Church===
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* RCT1 allowed mix-and-matching of footpaths. RCT2 couples a path with railings and supports.
* RCT2 removed the finances, mute, recent messages and research buttons. OpenRCT2 restores all of them (optionally).
* In RCT2, parks cannot charge for both rides and entry. OpenRCT2 containsre-adds athis cheat to get around thismode.
* RCT2 disallowed access to the mountain tool outside the scenario editor. OpenRCT2 restores it.
* The Steel and Steel Corkscrew roller coasters in RCT1 allowed [[boosters]]. This track component is not in RCT2. OpenRCT2 restores it.
* RCT2 does not feature the scenario unlocking (campaign mode) that RCT1 had. OpenRCT2 restores this (opt-out).
* The [[IceFruity CreamIces Stall]] was paintable in RCT1, but not in RCT2.
* RCT1 allows switching between vehicles that use the same track type. In RCT2, most vehicles behave as a track type of their own. OpenRCT2 hasmostly an optionreverted to mostly restore the RCT1 behavior.
 
==RollerCoaster Tycoon 3==