Powered Launch: Difference between revisions

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'''Powered launch''' is an operation mode that launches cars at a specified launch speed from the station. The launch speed can vary between 15 mph (24 km/h) and 60 mph (96 km/h) for most roller coasters that have it available.
==Powered Launch==
 
== Roller coasters ==
This is an operation mode which launches cars at specified speed from the station.
This is an option for the following [[Roller Coaster]]s:
* [[Stand-UpLooping Roller Coaster|Steel/Looping Roller Coaster]]
* [[Stand-up Roller Coaster]] (RCT1 and OpenRCT2 only)
* [[Corkscrew Roller Coaster|Steel Corkscrew Roller Coaster]]
* [[Hypercoaster]]
* [[LIM Launched Roller Coaster]] - also has the powered launch block section mode which allows for multiple trains on the ride but requires a complete circuit. The maximum launch speed is 69 mph (111 km/h).
* [[Inverted Roller Coaster]] (RCT1 and OpenRCT2 only)
* [[Inverted Impulse Coaster]] - the maximum launch speed is 74 mph (119 km/h).
* [[Air Powered Vertical Coaster]] - in RCT2, RCT Classic, and OpenRCT2 before v0.3.0, this coaster type always requires a complete circuit. It also cannot do multiple laps unlike other coaster types with powered launch available. Additionally, it has much higher minimum and maximum launch speeds than other coaster types.
 
The [[Air-Powered Vertical Coaster]] always runs in this mode. The [[Reverse Whoa Belly RollerFreefall Coaster]] has a smiliarsimilar mode, the LIM -powered launch. You can't directly adjust the speed there, as the car speedsbuilds up more thespeed on a longer thesection trackof istrack.
This is an option for following [[Roller Coaster]]s:
*[[Inverted Roller Coaster]]
*[[Stand-Up Steel Roller Coaster]]
*[[Steel Corkscrew Roller Coaster]]
*[[Steel Roller Coaster]]
The [[Air-Powered Vertical Coaster]] always runs in this mode. The [[Reverse Whoa Belly Roller Coaster]] has a smiliar mode, the LIM powered launch. You can't directly adjust the speed there, the car speeds up more the longer the track is.
==Track Design==
 
In OpenRCT2, two variants of the powered launch mode exist: passing station and without passing station. The former emulates RCT2's style where the train will be able to pass through the station if it rolls back, and multiple circuits can be done with this mode as well, increasing the stats on a short and cheap design. The latter emulates RCT1's style where the train does not pass through the station upon rolling back, which allows for even cheaper and smaller designs. This was used by the Corkscrew, Hyper, LIM Launched, and Air Powered Vertical Coasters in RCT2 and RCT Classic.
Both operation modes allow for a special track design. You build a station, optional track (recommended to make the coaster [[Excitement|exciting]]) and then a steep hill. The cars run through the track and climb the hill until they lose all their speed, then they roll backwards and repeat the whole course until they are back at the station. Just make sure the hill at the end is high enough, otherwise the cars will leave the track and [[crash]]. In doubt, save the game before testing! If the launch is too slow, the car will stall on the track.
 
== Track Designdesign ==
Both operation modes allow for a special track design. You build a station, optional track (recommended to make the coaster [[Excitement|exciting]]) and then a steep hill. The cars run through the track and climb the hill until they lose all their speed, then they roll backwards and repeat the whole course until they are back at the station. Just make sure the hill at the end is high enough, otherwise the cars will leave the track and [[crash]]. InWhen in doubt, save the game before testing! If the launch is too slow, the car will stall on the track.
 
It's is also possible to make a closed track using the powered launch, but you are still limited to only one train unless the Powered launch block section mode is used. However,
 
=== Advantages ===
* You can build very compact rides
* Your track elements are used twice and so improve your track twice
* Both of this makes such rides cheap and money-efficient
* You can easily synchronize launched rides to increase their excitement
* The ride time is very short, so you can earn money quickly
* The Intensity is usually in a range which most of your guests might ride
 
=== In-game examples ===
* The Shuttle Loop comes as predesigned track for the Steel Roller Coaster with the game
* Lava Launch and Impulsive are two other examples of prebuilts using powered launch mode that come with the game
* Whiplash in the scenario [[Crumbly Woods]]
* The Twisted Sisters in the scenario [[Megaworld Park]]
 
This track design has several advantages:
*You can build very compact rides
*Your track elements are used twice and so improve your track twice
*Both of this makes such rides cheap and money-efficient
*You can easily synchronize launched rides to increase their excitement
*The ride time is very short, so you can earn money quickly
*The Intensity is usually in a range which most of your guests might ride
You can see some examples in the game:
*The Shuttle Loop comes as predesigned track for the Steel Roller Coaster with the game
*Whiplash in the scenario [[Crumbly Woods]]
*The Twisted Sisters in the scenario [[Megaworld Park]]
It's also possible to make a closed track using the powered launch, but you are still limited to only one train.
[[Category:Rides]]
[[Category:Descriptions]]
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