Mystic Mountain/Scenario Guide: Difference between revisions

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This is the hardest scenario so far and potentially the hardest scenario in the original game (maybe only second to [[Rainbow Valley]]). But it shouldn't be hard if you know what you're doing and if you plan your park properly and reasonably.
This Scenario is not hard if you know what you're doing. To start off, build a Roller Coaster - to the left of the entrance is a small bit of flat ground which is optimal for building a small roller coaster. Alternatively, you can build a Mine Train Roller Coaster around the outside of the park, and try to keep it underground as much as possible. This will make sure guests go on your coasters even while it's raining. Add a gentle ride and a thrill ride. Food shops should be added along with a few bathrooms, and the park can be expanded at a medium pace.
 
You'll have to build as much compact as possible, because, obviously, the park is pretty little. There's land available to buy, but it's really expensive ($90 per tile), so you really shouldn't worry about expanding your park before you've covered your initial space. As a matter of fact you can beat this scenario with no problem at all without even purchasing any extra land. Later on you'll have more money so that you can buy more land if you like but it shouldn't be extremely necessary.
Two or three roller coasters should be enough to keep guests happy, so spend your money on smaller rides that will also attract guests. If you learned to build compact and/or underground in earlier scenarios, it will come in handy. With a little landscaping on the other side of the water, you can create a small cliff for underground roller coasters.
 
Also, another big trouble this scenario has to offer you is that it rains really a lot here. So building underground and building indoor rides (such as Haunted House or 3D Cinema) is a good thing to keep in mind. You should've already noticed that most of your guests won't go on your rides when it's raining. In parks like this where it rains a lot, this can be a big issue because of your temporary income. As it rains a lot, you might charge more for umbrellas and build many Information Kiosks.
Don't forget to built some Information Kiosks, because it rains a lot in this park. Also, you should build many rides that are either mostly underground, or completely covered so that guests can ride them when it's raining.
 
Flat rides like Haunted House, 3D Cinema, Bumper Cars and Motion Simulator are rain-proof and will not be affected when it rains, so make sure you have built all of these kind of rides. As for tracked rides, you don't have to build them completely underground in order to make them rain-proof, but they need to have most of their sections undergrond. Of course you don't have to (and it would be very hard to do) build everything rain-proof, but remember that your loss of income in rainy days will be somewhat eased if you have one or two coasters or larger tracked rides underground.
Since land cost $90 to buy, you should only buy land if you have the money to expand your park. You don't need to buy land at the beginning of the park, but you can later, if you have some extra money to spend.
 
A reasonable option when building some of your coasters is to build them in powered launch mode or reverse-inclined circuit mode because even though they usually don't have a very high Excitement Rating, they can be build short and become good money-makers and attract more guests. But of course you should build at least one larger coaster to be your main source of income.
Three years should be plenty of time, as usual, make use of marketing if you need some more guests.
 
At the beginning you should focus on building some thrill and gentle rides and a small roller coaster (preferably a cheap one such as the Steel Mini). Keep on slowly expanding your infrastructure in so far as you research new rides. You should keep the strategy used for earlier scenarios, but not forgetting to build compact and underground whenever possible.
[[File:MothballMountainFinished.png|thumb|Mothball Mountain - finished]]
 
Three years should be plenty of time to get the 800 guests demanded. If somehow you need more guests in your park at the end of Year 3, make use of marketing campaigns, although it shouldn't be necessary at all, as usual.
[[File:Mothball Mountain.png|thumb|220x220px|Mothball Mountain — finished by Felipe717.]]
[[File:MothballMountainFinished.png|thumb|Mothball Mountain - finished by Hadesengel.|220x220px]]
[[Category:Scenario Guide]]
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