Mystic Mountain/Scenario Guide: Difference between revisions

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{{sgreminder}}This is the hardest scenario so far, and potentially the hardest scenario in [[Roller Coaster Tycoon|the original game]] (or maybe only second to [[Rainbow Valley]]). But it shouldn't be hard  iffor youplayers who know what youthey're doing and if you plan yourtheir park properly and reasonablybeforehand.
{{sgreminder}}
This is the hardest scenario so far and potentially the hardest scenario in the original game (maybe only second to [[Rainbow Valley]]). But it shouldn't be hard if you know what you're doing and if you plan your park properly and reasonably.
 
You'llPlayers will have to build as much compact as possible, because,as obviously, the park is pretty littlesmall. There's land available to buy, but it's really expensive ($90 per tile), so youexpanding reallythe shouldn'tpark worrybefore aboutthe expandinginitial yourspace parkis beforecovered, youshouldn'vet coveredcome yourto initialmind spaceat all. As a matter of fact you can beat, this scenario withcan nobe problem at allbeaten without even purchasing any extra land. Later on you'll have more money sowill thatbe youavailable canfor buypurchasing moreextra land if you like, but it shouldn't be extremely necessary.
 
Also, anotherAnother big trouble this scenario has to offer you is that it rains really a lot here. So building underground and building indoor rides (such as Haunted House or 3D Cinema) is a good thing to keep in mind. YouAn should'veunderground alreadyrollercoaster noticed(like that most of your guestsin won[[Katie'ts go on your rides when itWorld|Katie's raining.Dreamland]]) Inis parksa likeprobable thismust-have wherewhen itfacing rainsthis a lotissue, thisas canwell beas aan big issueimportant becausenetwork of yourInfo temporaryKiosks income.and Asan itextensive rainsuse aof lot,the you''umbrella might charge more for umbrellas and build many Information Kioskscheat''.
 
Flat rides like Haunted House, 3D Cinema, Bumper Cars and Motion Simulator are rain-proof and will not be affectedavoided by guests when it rains, so makethese surerides youare havemust-haves builtas all of these kind of rideswell. As for tracked rides, youthey don't haveneed to build thembe completely underground in order to make them rain-proof, but they need to have most of their sections undergrondunderground. OfSome coursevehicles youfor don'tthese have torides (andTrucks itfor wouldthe beCar veryRide, hardper to doexample) build everythingare rain-proof, butby remember that your loss of incomethemselves in rainy days will be somewhat eased if you have one or two coasters or larger tracked rides undergroundOpenRCT2.
 
A reasonable option when building some of your coasters is to build them in powered launch mode or reverse-inclined circuit mode because even though they usually don't have a very high Excitement Rating, they canwill be buildshorter shortthan continuous circuit coasters and become goodsolid money-makers andwhile attractattracting more guests. ButA ofgood courseidea youwould shouldbe to build ata leastShuttle one largerLoop coaster toso bethat youronly maina sourcefew bits of incomethe station exits off the ground, while remainder of the ride is underground. This ride will never run dry of guests, and will rake in a lot of cash if priced correctly.
 
At the beginning, youresearch shouldand focusbuilding onpriorities buildingshould somerevolve around thrill and gentle rides, andwith a small roller coaster (preferably a cheap one such as the Steel Mini). KeepSlowly onexpanding slowlythe expanding yourpark's infrastructure inas sonew farrides asare youresearched, researchand newparcimonious rides.use Youof shouldAd keepCampaigns thewould strategygive usedthe forplayer earlierplenty scenarios,of but not forgettingtime to buildreach compact andthe underground800 wheneverguests possibledemanded.
 
Three years should be plenty of time to get the 800 guests demanded. If somehow you need more guests in your park at the end of Year 3, make use of marketing campaigns, although it shouldn't be necessary at all, as usual.
[[File:Mothball Mountain.png|thumb|220x220px|Mothball Mountain — finished by Felipe717.]]
[[File:MothballMountainFinished.png|thumb|Mothball Mountain — finished by Hadesengel.|220x220px]]