Mel's World/Scenario Guide: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 16:
Don't forget to place shops, stalls and restrooms throughout your park, besides adding benches and litter bins scattered around. As always, do hire a lot of staff and assign patrol areas if needed and safety mechanics to your coasters. Make sure you check on vandalism and litter periodically, in addition to checking if your rides are still workable and having a non-negative income.
 
[[File:MelsWorldFinished.png|thumb|Mel's World — finished by Hadesengel.]]If you keep expanding and building a plenty variety of rides, the guest counting should keep increasing. It's not hard to reach your objective at the end of Year 1, actually. So you have plenty of time and plenty of free space to build more rides and working on getting more guests. If you really start losing too many guests and your park starts to get messy at the end of Year 3, you can always reckon on advertising campaigns, although it really shouldn't be necessary at all.
[[File:MelsWorldFinishedMel's World-0.png|thumb|220x220px|Mel's World - finished by Felipe717.]]
 
The high demand guest should not be a problem — at this point you should've already met previous number of guests objectives within a large and clear gap (all the 3-years scenarios this far can be easily be completed with much more than 1200 guests, sometimes starting from scratch). This scenario is not hard at all and if you've beaten all the previous ones, you really won't have any major problem with it.
 
[[File:MelsWorldFinished.png|thumb|Mel's World - finished]]
[[Category:Scenario Guide]]
Anonymous user