Hints and Tips: Difference between revisions

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→‎RCT3: I probably typed that out when it was 2 am in the morning (in my mind).
(→‎RCT3: Actually, the Information Kiosk in RCT3 is a one-way stall.)
m (→‎RCT3: I probably typed that out when it was 2 am in the morning (in my mind).)
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* In addition to what you can do in ''RCT1'' and ''RCT2'', you can now also perform construction works and purchase land while the game is paused.
* Park staff now have their own individual moods and thoughts. In addition, each staff has a laziness percentage that affects how well they perform their job, as well as a "discipline" option that decreases their laziness percentage but also reduces their mood. Staff members may also consider resigning if they feel dissatisfied with their job.
* All staff can now be trained to increase their efficiency at doing work. While somewhat costly, investing in an individual employee's training reduces their laziness rating, improves their mood and makes them perform tasks faster, which makes them much less likely to resign from their job. At maximum training levels, your staff are more than capable of managing the problems on the ground without any intervention from you and will never resign on their own. It may therefore be more practical in comesome cases to have a handful of fully trained and extremely competent staff who are completely devoted to their job, rather than hiring a large number of untrained staff who may resign at any time.
* If the reliability of a ride is low and/or the Park Inspector is harping about the low reliability of a ride, you can manually summon a Mechanic to inspect the ride in question, boosting its reliability.