Giggle Downs/Scenario Guide: Difference between revisions

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{{Sgreminder}}
You'''Giggle Downs''' startis withalready a decent park, but you[[RCT1]] players should still lower the entrance fee to $20 for now. People aren't as poor as in the previous scenarios, so youit still can raisebe itraised again after expandingfurther the parkexpansion.
 
Research should be set to Thrill Rides (since Roller coasters are already covered here) and Gentle Rides after.
You start with a decent park, but you should still lower the entrance fee to $20 for now. People aren't as poor as in the previous scenarios, so you can raise it again after expanding the park.
 
StartFirst bystart would be hiring additional staff, eachsince 1 mechanic and handyman byis far isn'tfrom enough to carecover for your ridesall. Now players should reduce the ferrisFerris Wheel rotations wheelamount to 1 rotation, and increase the maximum allowed people on the slideSpiral Slide to 5 (if youkept decidein toplace, keepsince it would do much better moved to a 3*2 spot to make some room). ReduceFurther moves would include reducing the maximum waiting time on the [[Steeplechase]] rides to 10 seconds, since they are synchronized and soforce one without passengers canto create unnecessary waiting times. Since a breakdown can cause the same problem, havehaving a mechanic patrol exclusively around those four rides, would be a must do. The price for the extra mechanic here, is far worth it.
Set your research to Thrill Rides, since you start with a decent selection of roller coasters, and add some gentle rides to the mix later.
 
[[File:Giggle_Downs_finished.png|thumb|Scenario finished by sucinum]]After some extra stalls are placed, player can start building rides around the stations of the Steeplechase coasters. IfAnother youhigh-capacity buildroller compactcoaster and removenear the slide,entrance youwill canalso addbe 2 or 3 more coasters in this corner. Also build a roller coaster near the entranceneeded to welcome thrill -seeking guests properly. Time here is of the essence, since you haveplayers only have 2 years to completereach thisthe scenarioobjective, so youplayers might considerhave relyingto rely on some premadepre-made rides (or proof-tested self-made layouts) and of course marketing campaigns.
Start by hiring additional staff, each 1 mechanic and handyman by far isn't enough to care for your rides. Now reduce the ferris wheel to 1 rotation and increase the maximum allowed people on the slide to 5 (if you decide to keep it). Reduce the maximum waiting time on the Steeplechase rides to 10 seconds, since they are synchronized and so one without passengers can create unnecessary waiting times. Since a breakdown can cause the same problem, have a mechanic patrol exclusively around those four rides.
[[Category:Scenario Guide]]
 
[[File:Giggle_Downs_finished.png|thumb|Scenario finished by sucinum]]After stalls are placed, start building rides around the stations of the Steeplechase coasters. If you build compact and remove the slide, you can add 2 or 3 more coasters in this corner. Also build a roller coaster near the entrance to welcome thrill seeking guests properly. Time is of the essence, since you have only 2 years to complete this scenario, so you might consider relying on some premade rides and of course marketing campaigns.