Fun Fortress/Scenario Guide: Difference between revisions

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{{Sgreminder}}One of the first things you shouldto do when facing Fun Fortress, is to remove the walkways on the walls and inside the castle, as it will both prevent guests from getting lost and get youreturn about $4,000 to the player. After that, starttime buildingto yourbuild some rides : A gentle flat ride near the entrance, a small roller coaster like a [[Wooden Wild Mouse|Wooden Crazy Rodent Roller Coaster]], and some more gentle and thrill rides inside the small, enclosed area. After that, addthe park will need some stalls. You haveAs plenty of roller coasters are available from the start, soresearching youroller mightcoasters wantwill tobe stop researching roller coastersuseless forin the beginning.
{{Sgreminder}}
[[File:Fun Fortress RCT.jpg|thumb|220x220px]]
[[File:Fun Fortress RCT 2.png|thumb|220x220px]]
One of the first things you should do is remove the walkways on the walls and inside the castle, as it will both prevent guests from getting lost and get you about $4,000. After that, start building your rides: A gentle ride near the entrance, a small roller coaster like a Wooden Crazy Rodent Roller Coaster, and some more gentle and thrill rides inside the small, enclosed area. After that, add some stalls. You have plenty of roller coasters available from the start, so you might want to stop researching roller coasters for the beginning.
 
The main difficulty here is the terrain. ThereLots areof quitehills athat fewforce hills,the so you haveplayer to plan your paths and rides accordingly, a good strategy is circling the hills in the middle by flat rides, and in the end, makemaking a coaster (probably a [[Vertical Drop Roller Coaster|Vertical Drop]]) above all yourof ridesthem.
 
The guests in this scenario are prettyquite rich ($65 - $95) however, sowhich youallows canto setplayer yourto entrycharge feemore at the highergame than in previous scenarios. StartA outgood withstart would be $30, andwith increasea itgradual increase over time up to $50 or even $55. BuildA newhandful of exciting roller coasters alongwill be needed here to attract the hillsrequired andamount tryof toguests, squeezeespecially smallerin ridesRCT1 between: them.Block Youbrakes needallow quitefor amore fewguests excitingper rollercoaster coastersin toRCT2, attractwhich allwill ease the required guestsprocess. RememberIn thatboth games, marketing can get you athe few moremissing guests nearas the enddeadline comes.[[File:FunFortressFinished.png|left|thumb|Fun Fortress - finished]]
 
==Gallery==
<Gallery>
[[File:Fun Fortress RCT 2.png|thumb|220x220px]]
File:FunFortressFinished.png
[[File:Fun Fortress RCT.jpg|thumb|220x220px]]
</Gallery>
[[Category:Scenario Guide]]
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