Fiasco Forest: Difference between revisions
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{{Sgreminder}}
Fiasco Forest.
First of all, pause the game immediately.
▲While still having the game paused, you can see all of the problem areas:<br />
- Whiplash is much too intense;<br />
- Death Slide goes over humps too fast and is about to crash;<br />
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First things first. What is on this list, that can be done with the games still paused? Start by double-clicking the close button on Death Slide, or else it will crash and people will burn to death in an explosion of scorching flames and boiling water. Also close up Whiplash, nobody is going to go on that ride anyway at the moment. And close up the boatride as well, since people can't get of the ride right now.
After this, hire five mechanics, one for each ride in the park, and set their
Now it gets exiting. This part needs to be done fast, so
Unpause the game and let's go!
Start by making
Now move on to Whiplash. There is only one problem area in this ride. So press H and V consecutively, and in the tunnel, at the lowest part at the end, remove the part from where it goes down to where it goes up again, and make it go up first, and down afterwards. Now it will have a intensity rating of only 7 instead of 12, and the exitement rating also goes up. Let one train go through testmode and then open it.
Next up: the boat ride. Lower the 3 tiles of land that are in the way, raise the waterlevel on the middle part, done.
Let's take a look at that list again. What's left to do? While having the game paused again, you can see all of the problem areas that are left:<br />
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- There are no information kiosks.<br />
Fix all of this as fast as
Now build enough foodstalls, drinkstalls, toilets and information kiosks all around your park, and after all of this you can start building other rides. Do not build any additional coasters. The two that are already in the park are excellent coasters now that you don't have a chance of dying on them anymore, so keep Dynamite Run and Whiplash as coasters. You should build exiting rides and gentle rides. I can recommend building Whoa Belly's (Launched Freefalls) and Gravitrons (Topspins). You need to build as much rides as you can, continuously. By building rides all the time, people will come flocking in, wondering what the new
Between constantly building rides, until the park is full, just listen to what the people think! They are going to say at one moment in time, that they can't find Death Slide. That's why I have "There is no path running from the exit of Death Slide to the path that leads to the entrance path of Death Slide" on the list. Build this path, if you didn't do it already.
Keep an eye on the thoughts of the guests, and listen to what they think of your park. The more positive they think, the more people will get in. The aim for me is always the same, in every park I play: getting a park rating of 999. Then the rest will work out just like that! Somewhere down the line, your park should be awarded safest, tidiest, or best park. Receiving an award does the same for your park as advertising, only for free and much longer! So aim for that!
The last thing
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