Excitement: Difference between revisions

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'''Excitement''', or '''Excitement Rating''', is one of three Ratings combined to determine the quality and enjoyability of a [[ride]] in the ''[[RollerCoaster Tycoon (Series)|RollerCoaster Tycoon]]'' series of games. Excitement is measured on a scale that starts at 0 (very dull), and which in theory can be infinitely high (though readings above 10 are extremely rare). Excitement is used primarily as a judge of ride design, and also determines how much guests will pay for ride [[admission]].
 
==Contributing Factors==
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Nearby scenery and theming, when tied into a ride, can massively increase the excitement rating. Even decorations as minor as planting trees can increase Excitement, but when a theme is developed and the ride conforms and works within this theme (or vice versa), there is the potential to massively increase Excitement scores. In this way, the games simulate reality, as good theming surrounding a ride can in many cases substantially improve a riding experience.
 
Some rides will characteristically have lower Excitement ratings than other rides. [[Roller Coaster]]s will typically have the highest excitement ratings, followed by [[Water Rides]] and [[Thrill Rides]], then [[Gentle Rides]] and [[Transport Rides]], although there are exceptions in each category. Since riders will pay more to ride a more exciting ride, it is typical, in a [[Admission#Pay-Per-Ride Park|pay-per-ride park]], to have the Roller Coasters have the highest admission cost, since they are (usually) the most exciting.
 
==Scale==