Electric Fields/Scenario Guide: Difference between revisions

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These roller coasters should have high guest capacity, which means that pre-built roller coasters will require a (not too) long queue. This might come in handy later.
 
Starting by May, food and thirst will become a problem. Players should fix this quickly, by building food & drinks stalls, then a couple [[Toilets]] across the park. By charging all those accordingly (at least $1 profit on all stalls and $0.20 on Toilets), stable earnings will come, allowing any player to make [[File:RCT2_Electric_Fields.png|thumb|400px|A 22-year old Electric Fields park with over 8,300 guests, made via OpenRCT2 by YouTuber, Marcel Vos.]]weekly benefits. Clever players would place the food & drinks stalls inside the shed, towards the bottom, with some benches in its front for people to sit & enjoy their product without clogging the main pathes. Players will only truly need about a couple roller coasters and a handful of other flat rides to complete this scenario, which will be easy. Other useful shops and stalls such as [[Hat Stall|Hat]] & [[Balloon Stall|Balloons Stalls]] will raise the park's income. These should be placed near the exits of the park's most popular rides.
 
Players still short of the required guests should start marketing campaigns near July Year 2, even though If players built long queues for their rollercoasters, they can choose the less expensive "Ad campaign for a ride" option. Free tickets also will work wonders, even though this should only be done as a last resort option.
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