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Crumbly Woods/Scenario Guide: Difference between revisions
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This scenario is actually quite easy if you know what needs to be done. Crumbly Woods has the highest guest count demand of all scenarios in the original RCT, tied with [[Mel's World]], but it already begins with 600 guests. Thus, you need only to attract 600 more guests over the next three years.
There are advantages and disadvantages to each choice. Demolishing all of the rides from the start will earn you a sizeable lump sum but leave guests unhappy in the short term,
First, you should pause the game. If you wish to place a gate fee, you may do so, but charge no more than $10.00 and adjust ride prices accordingly. Change your research funding from minimum to maximum, and direct your priorities to thrill rides. That done, hire staff and set their patrol areas. If you are going to rebuild the rides, save the track designs of the two smaller roller coasters; Whiplash can be saved trouble-free, but Mean Squeak will require its underground sections to be demolished first. This will not work with Double Trouble, however, as its underground section is too large; while you develop a plan for it, reduce its vehicle load to two maximum length trains to prevent crashes.
Construct some other rides, preferably roller coasters and thrill rides, throughout the park to attract more visitors. Build another path through the park to connect the entrance area with the fantasy land to prevent guests from getting lost, and redevelop the fantasy land by adding new rides. You may even choose to build a newer, shorter version of Crazy Critters to stay true to the original park, but you may prefer to build a roller coaster and some smaller attractions
You should not need many new rides to achieve your goal, but you should still squeeze in what you
== Completed Parks ==
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