Crash: Difference between revisions

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→‎Ride Design: Slight clarification...
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===Ride Design===
[[File:DeathSlide-Crashed.gif|thumb|320px|The aptly-named Death Slide in Fiasco Forest, an example of a crash caused by ride design]]
Sometimes, a ride may be designed in such a manner that a crash may occur while its cars are travelling around the track. For rides with unattached cars, such as the [[Bobsleigh Coaster]], [[Ghost Train]] and [[Dinghy Slide|Dinghy Slide]], the ride can crash if a car flies off the track. This usually happens when the car is travelling at a high enough speed while turning a corner or upon reaching the crest of a hill or start of a drop; for the [[Ghost Train]], it can also happen when the car turns a corner at high speed.
 
It is also worth noting that the number of riders will affect the speed of the car as it travels around the track. In general, a car with more riders will travel faster than a car with no riders. Therefore, it is possible for a track design to safely pass test runs without crashing (as test runs are done without any riders on the car), only for it to crash once it opens since the additional speed caused by having riders gives the car just enough speed for it to crash. The inverse is also true—a train with a full load of riders may be able to clear some hills that a train without riders will be unable to clear. Dynamite Run from [[Fiasco Forest]] is one such example, as the trains on this coaster can complete a full circuit only if they have a full load of passengers on board.