Coaster Canyon/Scenario Guide: Difference between revisions

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[[File:Coaster Canyon RCT.jpg|thumb|220x220px]]
[[File:Coaster Canyon RCT 2.jpg|thumb|220x220px]]
Building most pre-designed tracked rides here is next to impossible, so planyou yourwill rideneed layoutsto aheadbe ofcareful timefrom the start to makenot sureblock youyourself canor achievespend yourtoo goalmuch oftime 1,200building guestsany one tracked ride if you plan to reach your goal. To start out, set your research funding to maximum, direct your priorities to shops and stalls, and build a [[ Swinging Ship]] and several [[Powered Launch|shuttle coasters]]. After you research the [[Drink Stall|Drinks Stall]], direct your research priorities to Thrill Rides, and build the [[Go Karts]] and [[Top Spin|Gravitron/Top Spin]] as soon as you have the chance. Once you have some decentenough cash on hand, add more roller coasters to the park.
 
[[File:Coaster_Canyon_finished.png|thumb|left|Scenario when finished]]
 
When building new roller coasters, keep thetheir stationstations level with the tops of the cliffs whenever it is possible. Choose a mixture of cheap (e.g. [[Side-Friction Coaster|Wooden Side-Friction]], [[Junior Coaster|Steel Mini]]) and maneuverable (e.g. [[Wooden Roller Coaster|Wooden Twister]], [[Corkscrew Coaster|Steel Corkscrew]]) coasters when developing your park. Once you have a decent amount of rides, consider adding a Chairlift to connect the sections of the canyon. So long as you continually expand the park without running out of money, you should find this scenario muchrather easiereasy to complete than what it appears to be.
[[Category:Scenario Guide]]
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