Chris Sawyer: Difference between revisions

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Chris Sawyer entered the games industry in 1983, writing games in Z80 machine code on the Memotech MTX home computer, and later the Amstrad CPC series home computer. Between 1988 and 1993, Sawyer worked on PC conversions of Amiga games and was involved in many well-known projects, including ''Virus'' (1989), ''Campaign'' (1992), ''Birds of Prey'' (1992), ''Dino Dini's Goal'' (1993), and ''Frontier Elite 2'' (1993).
 
From 1993, Sawyer developed his own games on the PC, the first of which was ''Transport Tycoon'', released through Microprose in 1994. A ''World Editor'' version of the game followed in mid-1995, followed by ''Transport Tycoon Deluxe'' at the end of that year. The game was very well recievedreceived by both the players and the critics.
 
Sawyer's second big project was ''[[RollerCoaster Tycoon]]''. Originally intended to be only a rollercoaster simulator with ''White Knuckle'' as the working name, it became a funpark sim somewhere in the development stage. It was released through Hasbro Interactive in April 1999 and became a hit in a short time period. Two add-on packs, ''[[Added Attractions|Added Attractions / Corkscrew Follies]]'' (late 1999) and ''[[Loopy Landscapes]]'' (September 2000) followed.
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