Building A Ride: Difference between revisions

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==Building a Ride==
Note: the game cannot be paused in [[RCT2]] while building a ride. It can be paused during this in [[RCT3]], and will automatically do so during construction.
 
 
 
1. Click the New Rides button to open the Ride Selection window.
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2. Using the tabs, choose a type of [[ride]].
 
3. Select a [ride] by clicking on it'sits picture or the 'Build This' button.
 
4. Determine the location and orientation of the [[ride]], then click the spot on the landscape where you want to build it. For some rides, building is a single click process, for others, it may take some time.
 
5. Place the entrance and exit for the [[ride]].
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6. Create a queuing line to attach to the entrance, and connect path to the exit. paths can connect directly to entrances without queue lines, but the maximum queue length would be limited to 1 guest. It is also possible to leave the exit without a path, [[Guests and Staff|guests]] will wander until they find a [[Paths|path]] close by. Having an elevated exit directly over a path will cause the guests to fall onto that path, therefore, no path is actually needed to connect.
 
''Note: [[Mechanics]] find [[rides]] by the exit in RCT2, so when a [[ride]] breaks down, exit paths are required. Mechanics enter by one particular ride entrance in RCT3.''
 
7. Test the [[ride]], set an admission price, give it a name and determine its operating characteristics. In [[RCT1]], most guests will not ride a [[Roller Coaster|roller coaster]] unless it has been properly tested and given a rating. Some rides cannot be tested, and coastercam can be used during testing in RCT3.
 
8. Open the [[ride{].
 
7. Test the [[ride]], set an admission price, give it a name and determine its operating characteristics. In [[RCT1]], most guests will not ride a [[Roller Coaster|roller coaster]] unless it has been properly tested and given a rating.
 
8. Open the [[ride{].
 
==Building a [[Roller Coaster]]==
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'''Next/Previous Track Segment:''' Click the foward or reverse arrow buttons to move between placed track pieces. The currently selected track piece will be highlighed.
 
'''Demolish:''' Click tethe bulldozer icon to demolish the piece of track you just built if you are at the end of the track, or the highlighted piece of track if you are working in the middle.
 
'''Entrance:''' Click here to place an entrance building. You must place the entrance adjacent to a segment of station platform. This option is chosen automatically as soon as you place a pre-built ride.
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==Tips==
*A ride must be closed before you can work on it.
*In ''RCT3'', selecting the testing mode from the ride construction panel will cause white, transparent models of the cars to move along the track, even when the game is paused. This can help with building rides.
*Riding less intense rides near a Roller Coaster can often help guests get up the nerve to ride the more extreme attractions. Consider surrounding a roller coaster with less intense rides.
*Having underground sections, sections above water, and tracks which go near other rides increases the excitement rating.
*Always build on ride photo sections on rides which have them. They generate a lot more profits than they cost.
*Start small. Time ticks by at an easy pace in the RCT games. Don't spend too much money on a big, fancy ride before you know your park can draw a crowd. This is particularly important in ''RCT3'', as time can be accelerated greatly, meaning that waiting while profits are small to save money for bigger rides is easier.
*Covered (40% or more underground) rides are more popular when it's raining.
*Try to get a 5.0 or higher for the excitement rating.
*Try not to let the intensity rating go over 8.0 if possible and keep the nausea rating down too for cleaning reasons.
*Use banked curves if the trains are going fast to reduce intensity and nausea rating.
*Use brakes if necessary. They can really help when your ride is too extreme.
 
*If a ride gets too extreme, try to analyze where the problem is. Often, you don't have to scrap the whole ride but just edit a small section.
*Roller Coasters built from a saved design do not need to be tested, as the values will be taken from the file and safety is insured.
[[Category:Rides]]
[[Category:Tutorial]]
[[Category:RidesDescriptions]]
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