Box Office/Scenario Guide

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Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

First off, you need to deal with the phenomenal amount of litter that is all over the park. There are two ways to go about this:

  • 1. Hire lots of Janitors and place them around the park to clean it. It is recommended that you assign them all a specific patrol area as well.
  • 2. Remove all of the existing pathway and replace it. Then, hire Janitors so that the path will stay clean. This is quicker than just hiring Janitors, but it is more costly.

The quickest way to deal with cleaning the park for the Apprentice objectives is to hire three Janitors and plant them right at the entrance of the park. Letting them randomly sweep will quickly clear out the entrance area of the park before Cami O. arrives to complain about what a stye it is. Your park has no amenities other than the monorail and the western-themed restaurants to start, so your first order of business after dealing with the litter should be placing bathrooms, path accessories, and info booths around the park to keep the folks happy.

Also, do not delete the monorail. Guests will quickly become unhappy, and in truth it is a quick generator of cash early on (particularly if you change the ride configuration to run with two trains). Later into the game you may want to consider extending the track on the western edge of the park to add a third station in the empty area behind the oil tanker decoration.

Hire a few mechanics and assign them to specific areas for Cami O's return. Build a few more shops, as well as increasing the prices on the existing ones (Guests will quickly demand food stalls, so make sure your research budget is targeted towards shops and stalls). Next, build a coaster design (if using a saved track, make sure the excitement is at least 7) and a few non-tracked rides and you should be done this place quickly. Loans can be problematic, as you are limited to 5k until you've cleared your Entrepreneur level objectives. But worry not, at least you don't have to repay them on this park.

You can also try deleting some of the buildings around the property for some quick cash and for more space to place rides. Try to avoid removing the trees as this costs money, and avoid removing the animatronic decorations around the monorail as doing this will lower its excitement and make it less popular. Squeeze in as many little thrill/junior/gentle rides as possible on the land the buildings were on, as they are cheap rides and make a profit easily. Just make sure to have enough mechanics to cover them as this is a large park with a lot of ground to cover.

Cami O. can be very hard to please in the Tycoon level scenario. She wants to ride on a Roller Coaster with an Excitement of 7.00 or better, but she won't venture on to one with an Intensity of more than 4.00. She also will only ride a limited number of rides; so she may use up her allotment on your thrill rides even if you have a properly rated coaster available. So make sure to put your coaster near the front, surround it with scenery to keep the Excitement level up, and avoid inversions or high speeds to keep those Intensity numbers down.