Jolly Jungle/Scenario Guide

The main difficulty of Jolly Jungle isn't much the high guest count, but instead the trees and shrubs filling most of the space. You have four years and plenty of space (albeit invaded) for roller coasters. Since removing those trees will cost money, players should plan their expansion very carefully if they don't want to risk running out of money since March Year 1.

A good start would be building one small roller coaster, such as the the most solid choice available from the get-go, the Wooden Crazy Rodent (RCT1) / Wild Mouse (RCT2), and with a custom design for money purposes exposed earlier. After that, a couple gentle rides and a thrill ride, as well as some stalls with correct park/ride admissions and one of each staff, and the park will be ready to open.

Players should then expand slowly, building more roller coasters and a few more flat rides whenever affordable. In RCT1, players will need a large amount of roller coasters to get 1,600 guests, less in RCT2. Here, marketing will do the trick, with emphasis on Ad campaigns rather than free coupons.

Completed Parks