View Options

Sometimes- when you're building structures, for example- you need an uncluttered view. The View Options menu includes several ways to achieve this. Select an item from the menu to toggle it ON or OFF. A check mark next to a menu item indicates that option io ON. You can have any combination of view options- or even all of them- activated at the same time.

Underground/Underwater View
Makes the land surface transparent ad provides an underground view. Use this when building underground. The game automatically switches to the underground view when a path or ride you are building goes below the surface.

Remove Base Land
Completely removes the land graphics, allowing you to see underground rides and scenery more easily.

Remove Vertical Faces
Completely removes the vertical "cliff faces" on landscape.

See-Through Rides
The rides become invisible, leaving only transparent shadows where they are.

See-Through Scenery
The scenery (trees, bushes, walls, and so on) becomes invisible.

Invisible Supports
The structural supports of your rides become invisible, offering a clearer view of the areas beneath them.

Invisible People
All guests and staff are removed from sight, except for any who are on rides. This is quite helpful when your visitors are roaming your park like swarms of bees, obscuring everything.

Height Marks
There are three options for displaying height marks: on land, on ride tracks, and on paths. This makes every square of land, path or ride track with its height level relative to the elevation of your park gates. This is handy when you're trying to match up sections of footpaths or track, and for making the most efficient use of your landscape. The units of measure can be changed in the Options window.

Height marks on Terrain
The terrain is covered in lines at different height increments. This allows the player to note the height of a hill at a glance.