Karts & Coasters

Overview
A large park hidden in the forest, with only go-kart tracks and wooden roller coasters.

Karts and Coasters is a very apt name for this scenario, because that's what it contains. And it delivers some of the best Go-kart tracks and Wooden Roller Coasters around. There isn't much free space for building a roller coaster, and everywhere in the park is infested with trees!

Pre-Built Rides:

 * Turnpike (Go Karts)
 * Excitement Rating: 7.24 (High)
 * Intensity Rating: 2.49 (Low)
 * Nausea Rating: 0.52 (Low)
 * Initial Pricing: $2.00
 * Age: 1 year old


 * King Karts (Go Karts)
 * Excitement Rating: 9.54 (Very High)
 * Intensity Rating: 2.59 (Medium)
 * Nausea Rating: 0.59 (Low)
 * Initial Pricing: $5.00
 * Age: 2 years old


 * Big Woodchip/Lumberjack (Wooden Roller Coaster)
 * Excitement Rating: 7.85 (Very High)
 * Intensity Rating: 8.56 (Very High)
 * Nausea Rating: 4.78 (Medium)
 * Initial Pricing: $3.50
 * Age: 2 years old


 * Bigger Woodchip/Timber Terror - Wooden Roller Coaster
 * Excitement Rating: 8.41 (Very High)
 * Intensity Rating: 8.85 (Very High)
 * Nausea Rating: 5.02 (Medium)
 * Initial Pricing: $3.50
 * Age: 1 year old

Scenario Guide
First off, as with every scenario, check the prices for rides and the park entrance fee. Increase or decrease prices as you like. Build lots of benches, trash cans, shops, stalls, and bathrooms, as this park is pretty big. Five bathrooms and four shops of each type (one in every corner) should work just fine. Remember to research the Information Kiosk and set many of them up around the park. Hire mechanics and handymen in bulk since you have a large park. A handyman and mechanic each for the two roller coasters is a good idea. You also might want to block unused paths so guests don't get lost and stay near your rides.

Many guests will complain about the queue times for King Karts and Turnpike. Since these tracks are so long, and they are set to Race mode, the winner gets an extra lap. This means that the lines move very slowly and the riders who are positioned in the karts that are waiting for the first place driver of the last race will be waiting a while. The best solution in this case would be to set both tracks to "Continuous Circuit Mode", so that the karts can go as soon as they are loaded, and only get one lap. An alternative would be shortening the queue lines by replacing parts of them with normal footpaths.

Once you've done that, set up some gentle rides and whatever other thrill rides you have. Try to leave room for a third roller coaster somewhere; there isn't much space available which makes the Wooden Crazy Rodent Roller Coaster the perfect choice. Wait until around year 2 before building another roller coaster though. If either Big Woodchip or Bigger Woodchip breaks, replace it with a newer roller coaster, maybe of a different type (saving and rebuilding the designs does not work as they both have a fair amount of underground sections).

Attaining 1000 guests in three years seems pretty difficult, but it shouldn't be very hard at all. Set research priorities to Thrill Rides to gather a wide variety of them as they have a greater potential to attract guests than gentle rides, but gentle rides are still important. If you are still more than 200 guests short by year 3, make use of advertising and marketing campaigns to make up the rest.

Transport

 * Chairlift

Gentle

 * Merry-Go-Round
 * Car Ride
 * Spiral Slide

Roller Coasters

 * Wooden Crazy Rodent Roller Coaster
 * Wooden Roller Coaster
 * Steel Mini Roller Coaster

Thrill

 * Scrambled Eggs/Twist
 * Go Karts

Water

 * Log Flume
 * Boat Hire

Shops/Stalls

 * Fries Stall
 * Drink Stall
 * Bathroom

Available Scenery

 * Trees
 * Shrubs and Bushes
 * Tropical and Desert Trees
 * Gardens
 * Path Items
 * Walls and Fences
 * Statues and Fountains