Extreme Heights

Overview
Free of financial restrictions, your challenge is to expand this desert park to attract people seeking ultimate thrills.

Extreme Heights is one of the expert scenarios available in RollerCoaster Tycoon 2. The park is set in the middle of a desert, and you are free from financial limits. The best way to describe the park is it is a more difficult version of Arid Heights from the RollerCoaster Tycoon games. It has similar victory conditions, however you are required to generate more guests in this park. The park starts off with a pre-built roller coaster and a few shops.

Pre-built Rides
Flaming Fury (Twister Roller Coaster)
 * Excitement Rating: 8.01 (Very High)
 * Intensity Rating: 9.65 (Very High)
 * Nausea Rating: 5.56 (High)

Scenario Guide
This is a park that will consist mostly of Roller Coasters. At the beginning of the scenario, no gentle rides are available, and you are limited with your thrill rides. During the course of the scenario, you'll devlop a few, but the game researches mostly new Roller Coasters and Themes.

This isn't necessarily a bad thing, due to the amount of space you have and the lack of financial restrictions. Keeping the rating above 700 should not prove to be a very difficult challenge, because a rather successful roller coaster already exists. The biggest challenge of this particular park is actually playing through long enough to attract the required amount of guests. If you have a lot of time on your hands, you shouldn't find this park all that difficult.

Notice, that if you click on your guests you will see that your guest intensity rating is "more than 9", so gentle coasters won't work out, good coasters to attract guests to the park is a coaster with high excitment rating, but keeping the intensity of the rides extreme or very high, or no one will ride.


 * RollerCoasters
 * Corkscrew RollerCoaster
 * Compact Inverted Coaster
 * Giga Coaster
 * HyperCoaster
 * Looping RollerCoaster
 * Twister Roller Coaster

Guests will typically not be interested in thrill rides. The only ones that are intense enough are Enterprise, Launched Freefall, and Top Spin (Berserk Mode). Other than that, roller coasters with an intensity of 8 to 11 are ideal for the guests. An excitement rating of over 9 will attract guests to the park, this can easily be accomplished with a lot of scenery and intertwining of all of your coasters.

Also, the ATM Machine is completely useless to build on this scenario, due to unlimited funds.

Available

 * (none)

Researched

 * (none)

Transport

 * None

Gentle

 * Merry-Go-Round
 * Space Rings
 * Haunted Mansion
 * Submarine Ride

Roller Coasters

 * Spinning Wild Mouse Coaster
 * Inverted Hairpin Coaster
 * Looping Coaster
 * LIM Launched Coaster
 * Floorless Coaster
 * Stand-Up Twister Coaster
 * Suspended Swinging Coaster
 * Inverted Shuttle Coaster
 * Inverted Coaster
 * Inverted Impulse Coaster
 * Suspended Coaster
 * Lay-Down Coaster
 * Multi-Dimensional Coaster
 * Reverse Freefall Coaster
 * Vertical Drop Coaster
 * Air-Powered Vertical Coaster

Thrill

 * Enterprise
 * Roto-Drop
 * Swinging Inverter Ship

Water

 * Submarine Ride

Shops and Stalls

 * Lemonade Stall
 * Cookie Shop

Available Scenery

 * Trees
 * Shrubs and Ornaments
 * Gardens
 * Fences and Walls
 * Walls and Roofs
 * Signs and Items for Footpaths
 * Jungle Theming
 * Jurassic Theming
 * Martian Theming
 * Medieval Theming
 * Space Theming

Researched Scenery

 * Creepy Theming
 * Mechanical Theming
 * Water Feature Theming
 * Sports Theming
 * Wild West Theming
 * Mine Theming
 * Pagoda Theming
 * Spooky Theming

Other Notes

 * In some versions of the game, this scenario is called "Vertigo", and as such appears as the last in the vanilla game. This is not to be confused with RCT1 scenario Vertigo Views.