The Money Pit

This is the second to last scenario of RollerCoaster Tycoon 3.

Description
Here's an amusement park that shows what happens when good coasters go bad. Can you turn a handyman's special into a moneymaking machine? With lots of TLC and attention to detail, you've got a shot, but use your resources wisely or you'll be the only one being taken for a ride.

Pre-built Rides
Bob's Bucking Broncos (Bucking Bull)

Buffalo Roundup (Buffalo Roundabout)

Calamity Mine (Mine Drop Ride)

Explosive Swinger (TNT Vortex)

Queen Anne's Revenge (Pirate Ship)

Saucy Sal's (Wild West Show)

Slippery Snake (Snake Helter-Skelter)

Sultans Magic Carpet (Flying Carpet)

Terror Spinner (Double Swinging Inverter)

The Avenger (Giga Roller Coaster)(Ride is incomplete)

TNT Barrel (Rotovator)

Wagon Wheel (Western Wheel)

Shops/Stalls Pre-built
Golden Nugget Candy 01 (Golden Nugget Candy)

Root Beer 01 (Root Beer)

Sherriff Balloons 01 (Sherriff Balloons)

Western Hats 01 (Western Hats)

Scenario Guide
Despite the condition of the park, DO NOT delete all the rides. This is because all that down time has given theme suprisingly high reliability. Terror Spinner and Wagon Wheel are the exceptions to this. As for the Avenger, you have two options: Complete the ride or demolish it. Either one works, but if you choose to complete the ride, replace the brakes towards the end with block brakes so you can run two trains at once. Then hire four mechanics and assign two to the adventure side of the park and two to the western side and the rides should get up and running fairly quickly. Then hire 4-6 janitors. Trust me this isn't enough janitors to clean the entire park, but you don't need to do that anyway. Instead, just spend time deleting paths, one square at a time and replacing them with a new square. You can even change the type of path if you want. This will have you set for the VIP all the way through tycoon level. After that just spend time building rides and you should be good.