Branco Forest

Overview
(Overview here)

Pre-built Rides
None

Scenario Guide
Actually, this unappealing weirdly shaped park is a quite straightforward and easy scenario to complete. The hardest part is to get started, which I'd give you a few tips for now...

At first, you need to make a quickly profitable park. Having an Information Kiosk and a few Shuttle Loop Coasters might help. And as you have the finances for ($20000 at start), it's easily doable.

So, buy a first Shuttle Loop Coaster. Remember to add a backward incline behind the station, so that the trains can come back home safely. You can also put a brake section if you want to limit the number of slope rails on the incline, but this leaves your ride open to brake failure crashes. So, don't forget to reduce the inspection time to the lowest (10 minutes) on the ride, and assign a mechanic to it (and the closest rides). Make a choice.

Place this coaster near the park entrance, and add all the flat rides you can. feel free to add the scenery you can if it pushes the Excitement Rating up a dime, then it's one more dime per head in your pockets !

Then, once the cash starts rolling in, you can possibly consider building an around-the-park railroad. However, keep it simple and short : one station on the entrance, another in the back, and that's it. You don't need to have the layout follow the park borders, just keep a simple O-shape on it. But make sure the stations are the closest possible to the park borders.Keep the price low on this one (1$ is more than enough) to cover the fees while still being usable by all your guests.

Once this railroad is open, do expand your path network until the back station in a single path (if it's not already done). Place a second food court there, and even a second Shuttle Looper, for more profits !

Then comes a problem : your Shuttle Loop coasters yield high profits, but have a low capacity. Therefore, the ride queues are short, making your Shuttle Loopers unable to regulate the guest flow efficiently. You, therefore, will have to build a massive coaster, of any kind and layout, as long as it can charge 150 guests at the same time !

A wooden, suspended, looping, or another one of this kind, might do the job. Keep using the block brakes so that you have the highest number of usable trains.

Once the layout is successful and the trains run fine from a block section to another, advertise full throttle (don't hesitate to offer free rides) & open the ride. If you charge enough, this coaster will be so profitable that your initial Shuttle Looper will become useless.

After all this, you should have no problem whatsoever reaching your goal.

Transport

 * Chairlift - Chairlift Cars
 * Miniature Railroad
 * Monorail - Small Monorail Cars, Streamlined Monorail Cars (example)

Gentle

 * Haunted House
 * Merry-Go-Round
 * Vintage Cars
 * Car Ride
 * Cheshire Cats
 * Spiral Slide

Roller Coasters

 * Reverser Roller Coaster
 * Junior Roller Coaster
 * Wooden Roller Coaster

Thrill Rides

 * Pirate Ship
 * Scrambled Eggs

Water Rides

 * Rowing Boats
 * Bumper Boats
 * Swans
 * Water Tricycles

Shops and Stalls

 * Fruity Ices Stall
 * Drinks Stall
 * First Aid Room
 * Cash Machine
 * Restroom

Available Scenery

 * Trees
 * Shrubs and Bushes
 * Gardens
 * Path Items
 * Walls and Fences
 * Spooky Themeing
 * Urban Themeing
 * Wild West Themeing

Researched Rides
(Rides that need to be researched before they can be built)

Transport

 * (Not Available)

Gentle

 * Ferris Wheel

Roller Coasters

 * Looping Roller Coaster
 * Wooden Wild Mouse
 * Suspended Swinging Coaster

Thrill Rides

 * Swinging Inverter Ship
 * Enterprise

Water Rides

 * Log Flume

Researched Scenery
(Scenery that needs to be researched before it can be built)
 * Classical/Roman Themeing
 * Creepy Themeing

Other Notes

 * There's no explanation about the very unusual shape of the allocated land, as this scenario is set on a very flat landscape with no rivers or mountains at all.
 * Although the scenario name suggests a forest, there's only a handful of trees scattered across the map, which is nowhere near a forest.