Go Karts

The Go Karts are a thrill ride comprised of racecars that people can drive and race with.

Construction
Tarmac with barriers on either side.

Constraints

 * Maximum Track Slope: 25 degrees
 * Maximum Height Above Ground: 29 ft.

Hints and Tips
The length of station platform determines the number of cars that can race, so make sure to have a long station platform or a short track with few laps. However, in RCT1, there is a limit of 12 cars, and a limit of 20 in RCT3, so keep the number of station tiles around seven, or else, in a longer station, the cars will be unnecessarily slowed.

Go karts start off with a basic excitement of 1.x. Having the track interfere with itself and other rides, particularly roller coasters, will dramatically up the excitement rating to 5 or 6 or more.

Version Differences
In RCT1, the guests have to wear a helmet when they are sitting on the karts. This is removed in RCT2 and RCT3. In RCT3, players can build a bigger curve track (requires 2x2 tiles) on the Go-Karts.

Build menu only

 * Figure 8 Track
 * Mega Track

Scenarios

 * Richard's Wreckers (Katie's World)
 * King Karts (Karts & Coasters)
 * Turnpike (Karts & Coasters)
 * Go Karts (Megaworld Park)

Build menu only

 * Castle Karts

Scenarios

 * Go Karts 1 (Six Flags Great Adventure)
 * Cyclone 500 (Six Flags Magic Mountain)
 * Go Kart Track (Six Flags Over Texas)
 * Go Karts 1 (Japanese Coastal Reclaim)

RollerCoaster Tycoon 3

 * Formula RCT 1 (Checkered Flag)
 * Formula RCT 2 (Checkered Flag)

Other information
In RCT2, two themed variants of the Go Karts exist; they function in the exact same way, with different designs for the vehicles - 1920's Racing Cars and Caveman Cars.