Dynamite Dunes



= Overview =

= Game Description =

= Objective =

To have at least 650 guest in your park at the end of October, Year 3, with a park rating of at least 600.

= Avalible Rides =

Transport
Miniature Railroad

Gentle
Merry-Go-Round

Car Ride

Spiral Slide

Roller Coasters
Wooden

Mine Train

Thrill
Scrambled Eggs

Water
Log Flume

Shops/Stalls
Ice Cream Stall

Burger Bar

Drink Stall

Bathroom

= Reasearched Rides =

Transport
Monorail

Chairlift

Gentle
Haunted House

Ferris Wheel

Bumper Cars

Space Rings

Shops/Stalls
= Avalible Scenery =

= Reasearched Scenery =

Classic Roman

Egyptian

Mine

= Scenario Guide = This scenario is not too difficult. You should start off with more stalls, a few rides, maybe a coaster and might want to research the Information Kiosk. The loan is limited to only 5k so make good use of it if your using it. You should extend the path after around year one for more rides. This scenario is a tiny hilly so you can put some underground rides. Also note that the first thrill ride up is the go karts. If used correctly, the go karts are a great money for space efficient ride. Meddle around with some tracks until you find a good one. Remember by year three, you will NEED handyman for the mess, otherwise your park rating might go below 600. Overall, this isn't hard. Land is recommended not to be purchased.

= Other Notes =