Katie's Dreamland/Scenario Guide



Katie's World is the second park with a Park Value goal, though this time it is $15,000 that you are striving for. You start with fewer rides than Diamond Heights, so it is balanced. Start by researching Shops and Stalls to get a Drink Stall and maybe another food stall, and hiring some staff.

The Storm can crash at any time in this scenario: one option is to demolish it outright and build something else in its place - a steel roller coaster in the same formula can be a good replacement for it. Another option is adding brakes on top of the where the track has two short underground sections, set to 27 MPH, or simply reducing it to a single train. It still can't hurt to assign it its own mechanic by giving him a patrol at the exit and give the ride an inspection time of every 10 minutes, since a breakdown will make the waiting time very long.

Though Runaway Plumber is also prone to crashing, it can be saved if you close and put a brake section before the station. If you have Corkscrew Follies installed, you may find it useful to put a sign on the exit path for Runaway Plumber and set it to "No entry".

Also, the queue time for the Runaway Plumber is extremely long (16 minutes!), so make sure to shorten the line, as guests will soon become angry. If you wish to build a fourth roller coaster, the best place to do it would be the blank space next to Runaway Plumber (directly forward from the park entrance, at the end of the park). Continue to build rides throughout the scenario, and if you are still short around July of year 3, demolish the old gentle and thrill rides that were already built and build new ones in their place. You can also buy land to the side of the Go-Kart track and inside of the area taken by The Storm, but this is not recommended. It is also useful to save money along the way and build one or two expensive rides in year 3, as well as delete and rebuild your gentle and thrill rides. If rides get older, their value (and henceforth your park value) drops.