Future World (Time Twister)


 * Not to be confused with Future World from Corkscrew Follies.

Overview
Show off your inventive, utopian vision of the future — come up with a futuristic park design that incorporates state-of-the-art attractions.

The scenario is the first scenario in the Expert Scenarios of the Time Twister expansion pack. The location is a park called Gemini City, which features a huge Future-themed city in the middle of the park.

The park is closed, but already has a few pre-built rides ready for opening. The only road to the city is blocked by No-Entry signs.

Scenario Guide
The scenario guide can be viewed here.

Researched
N/A

Gentle

 * 3D Cinema
 * Dodgems
 * Double-deck Observation Tower
 * Hall of Mirrors
 * Hover Car Ride
 * Time Machine

Roller Coasters

 * Air Powered Coaster
 * Hover Bike Ride
 * Hoverboard Ride
 * Jet Pack Coaster
 * Mini Roller Coaster
 * Rocket Cars
 * Wooden Roller Coaster
 * Wooden Roller Coaster Trains (6 Seater), Reversed

Thrill Rides

 * Enterprise
 * Magic Carpet
 * Swinging Inverter Ship

Water Rides

 * Dinghy Slide

Shops and Stalls

 * Balloon Stall
 * Cash Machine
 * First Aid Room
 * Fried Rice Stall
 * Iced Tea Stall
 * Information Kiosk
 * Meatball Soup Stall
 * Moon Juice
 * Restroom
 * Souvenir Stall
 * Star Fruit Drink Stall
 * Sujongkwa Stall
 * Wonton Soup Stall

Gentle

 * Haunted Mansion Ride
 * Maze

Roller Coasters

 * Floorless Roller Coaster
 * Giga Coaster
 * Heartline Coaster
 * Twister Cars (Reversed)
 * LIM Launched Roller Coaster
 * Side-Friction Roller Coaster
 * Suspended Roller Coaster
 * Suspended Swinging Aeroplane Cars

Thrill Rides

 * Launched Freefall
 * Motion Simulator
 * Roto-Drop

Water Rides

 * Splash Boats

Shops and Stalls

 * Roast Sausage Stall

Available Scenery

 * Trees
 * Shrubs and Bushes
 * Gardens
 * Path Items
 * Walls and Fences
 * Future Theming

Researched Scenery

 * Space Theming

Other Notes
This scenario is more resource-demanding than most other scenarios due to the massive number of scenery objects present, so it may render new animated objects (including ride entrance marquees) as static objects. This does not affect gameplay and can be rectified by removing excess scenery before rebuilding affected scenery objects.